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Roguelike

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Participating in the 4th anual code-along series of roguelikes on /r/roguelikedev.

  • Part 1 - Drawing the ‘@’ symbol and moving it around
  • Part 2 - The generic Entity, the render functions, and the map
  • Part 3 - Generating a dungeon
  • Part 4 - Field of view
  • Part 5 - Placing enemies and kicking them (harmlessly)
  • Part 6 - Doing (and taking) some damage
  • Part 7 - Creating the Interface
  • Part 8 - Items and Inventory
  • Part 9 - Ranged Scrolls and Targeting
  • Part 10 - Saving and loading
  • Part 11 - Delving into the Dungeon
  • Part 12 - Increasing Difficulty
  • Part 13 - Gearing up

Screenshot

Part-3

part3

Generating a dungeon

Part-2

part2

The generic Entity, the render functions, and the map

Part-1

part1

Drawing the ‘@’ symbol and moving it around

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