Roguelike
Participating in the 4th anual code-along series of roguelikes on /r/roguelikedev.
- Part 1 -
Drawing the ‘@’ symbol and moving it around - Part 2 -
The generic Entity, the render functions, and the map - Part 3 -
Generating a dungeon - Part 4 - Field of view
- Part 5 - Placing enemies and kicking them (harmlessly)
- Part 6 - Doing (and taking) some damage
- Part 7 - Creating the Interface
- Part 8 - Items and Inventory
- Part 9 - Ranged Scrolls and Targeting
- Part 10 - Saving and loading
- Part 11 - Delving into the Dungeon
- Part 12 - Increasing Difficulty
- Part 13 - Gearing up
Generating a dungeon
The generic Entity, the render functions, and the map
Drawing the ‘@’ symbol and moving it around