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GameOfLife.h
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GameOfLife.h
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#ifndef GameOfLife_H
#define GameOfLife_H
/**
* @brief Samu has learnt the rules of Conway's Game of Life
*
* @file GameOfLife.h
* @author Norbert Bátfai <nbatfai@gmail.com>
* @version 0.0.1
*
* @section LICENSE
*
* Copyright (C) 2015, 2016 Norbert Bátfai, batfai.norbert@inf.unideb.hu
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* @section DESCRIPTION
*
* Samu (Nahshon) has learnt the rules of Conway's Game of Life. This is
* an example of the paper entitled "Samu in his prenatal development".
*/
#include <QThread>
#include <QDebug>
#include <QMutex>
#include <sstream>
#include "SamuQl.h"
#include "Converter.h"
class GameOfLife : public QThread
{
Q_OBJECT
int m_w, m_h;
bool ***lattices;
int latticeIndex;
void development();
bool **predictions;
void learning();
bool paused {false};
QL** samuQl;
long m_time {0};
int m_delay {45};
size_t m_frame_num{0};
size_t m_num_of_frames;
QMutex *m_mutex;
bool m_stopped;
Converter *m_movie;
public:
GameOfLife ( int w = 30, int h = 20 , Converter *conv = 0 );
~GameOfLife();
void run();
bool **lattice();
int getW() const;
int getH() const;
long getT() const;
void pause();
int getDelay() const {
return m_delay;
}
void setDelay ( int delay ) {
if ( delay > 0 ) {
m_delay = delay;
}
}
void stop();
signals:
void cellsChanged ( bool **, bool ** );
};
#endif // GameOfLife_H