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web sockets for notifications on /slash commands may go to wrong dyno #76

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jeffreywescott opened this issue Dec 5, 2016 · 2 comments
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@jeffreywescott
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jeffreywescott commented Dec 5, 2016

When running multiple dynos, the strategy we're using to determine which room to send the player their command response (i.e., cache last room in memory), doesn't work.

We should probably store something in Mongo.

@jeffreywescott
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