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New: Change to using a scratch-written bitmap decoder. This improves the 256-color and reduced color transparency fixes considerably (Primarily BVE1 / BVE2 era content)
New: Add DistanceLastStation animated variable.
Fix: Only data from the player's train should be sent to input device plugins.
Fix: A stale matrix could be sent to the shader in GL3 mode (could cause floating objects at the camera position in rare cases)
Fix: The Timetable element on XML panels was not correctly hidden.