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OpenBVE v1.8.4.0

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@leezer3 leezer3 released this 04 Aug 14:48
· 643 commits to master since this release

Significant Changes:

  • New: Change to using a scratch-written bitmap decoder. This improves the 256-color and reduced color transparency fixes considerably (Primarily BVE1 / BVE2 era content)
  • New: Add DistanceLastStation animated variable.
  • Fix: Only data from the player's train should be sent to input device plugins.
  • Fix: A stale matrix could be sent to the shader in GL3 mode (could cause floating objects at the camera position in rare cases)
  • Fix: The Timetable element on XML panels was not correctly hidden.
  • Change: Improve the station stop point selection algorithm. Please see https://github.com/leezer3/OpenBVE/wiki/Errata#station-stop-selection for further details.
  • Change: When hacks are enabled, but the first specified background is missing, map to generic texture.
  • Change: Improve empty first argument hack.
  • Change: Update routefile patch database.