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batch.go
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batch.go
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package levigo
// #include "leveldb/c.h"
import "C"
import (
"unsafe"
)
// WriteBatch is a batching of Puts, and Deletes to be written atomically to a
// database. A WriteBatch is written when passed to DB.Write.
//
// To prevent memory leaks, call Close when the program no longer needs the
// WriteBatch object.
type WriteBatch struct {
wbatch *C.leveldb_writebatch_t
}
// NewWriteBatch creates a fully allocated WriteBatch.
func NewWriteBatch() *WriteBatch {
wb := C.leveldb_writebatch_create()
return &WriteBatch{wb}
}
// Close releases the underlying memory of a WriteBatch.
func (w *WriteBatch) Close() {
C.leveldb_writebatch_destroy(w.wbatch)
}
// Put places a key-value pair into the WriteBatch for writing later.
//
// Both the key and value byte slices may be reused as WriteBatch takes a copy
// of them before returning.
//
func (w *WriteBatch) Put(key, value []byte) {
// leveldb_writebatch_put, and _delete call memcpy() (by way of
// Memtable::Add) when called, so we do not need to worry about these
// []byte being reclaimed by GC.
var k, v *C.char
if len(key) != 0 {
k = (*C.char)(unsafe.Pointer(&key[0]))
}
if len(value) != 0 {
v = (*C.char)(unsafe.Pointer(&value[0]))
}
lenk := len(key)
lenv := len(value)
C.leveldb_writebatch_put(w.wbatch, k, C.size_t(lenk), v, C.size_t(lenv))
}
// Delete queues a deletion of the data at key to be deleted later.
//
// The key byte slice may be reused safely. Delete takes a copy of
// them before returning.
func (w *WriteBatch) Delete(key []byte) {
C.leveldb_writebatch_delete(w.wbatch,
(*C.char)(unsafe.Pointer(&key[0])), C.size_t(len(key)))
}
// Clear removes all the enqueued Put and Deletes in the WriteBatch.
func (w *WriteBatch) Clear() {
C.leveldb_writebatch_clear(w.wbatch)
}