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On kerbin (so far, haven't tested it on other bodies), half of the terrain looks darker. This seems to be affected by camera position, so if I zoom out or zoom in, or pan / rotate the camera, the effect also changes accordingly.
System Specs:
OS: Ubuntu 22.04.4
GPU: RTX 3070
Resolution: 3840x2160
RAM: 64 GB
CPU: Ryzen 5 5600x
The game is native linux version.
Here are screenshots:
The only mods installed are Scatterer, EVE (Volumetric Clouds) and Deferred, along with their dependencies.
The text was updated successfully, but these errors were encountered:
On a sidenote, consider running your game through proton to have better performance and better compatibility with visual mods, as the native OpenGL version runs worse in many ways.
On kerbin (so far, haven't tested it on other bodies), half of the terrain looks darker. This seems to be affected by camera position, so if I zoom out or zoom in, or pan / rotate the camera, the effect also changes accordingly.
System Specs:
The game is native linux version.
Here are screenshots:
The only mods installed are Scatterer, EVE (Volumetric Clouds) and Deferred, along with their dependencies.
The text was updated successfully, but these errors were encountered: