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Instead of having two implementations SharedLibraryLoader and JniGenSharedLibraryLoader we should probably unify to a single implementation with no other dependencies.
This would be a slightly breaking change for libgdx as a whole, which replaces GdxRuntimeExceptions with regular RuntimeExceptions. (Or potentially a new custom typed JnigenRuntimeException)
Would this exception class change be an issue?
Edit: I guess we could also just move GdxRuntimeException to this instead of gdx base. I don't really like that idea, but it would work and not break anything.
The text was updated successfully, but these errors were encountered:
Instead of having two implementations SharedLibraryLoader and JniGenSharedLibraryLoader we should probably unify to a single implementation with no other dependencies.
A quick example would be PokeMMO@c9c41d3
This would be a slightly breaking change for libgdx as a whole, which replaces GdxRuntimeExceptions with regular RuntimeExceptions. (Or potentially a new custom typed JnigenRuntimeException)
Would this exception class change be an issue?
Edit: I guess we could also just move GdxRuntimeException to this instead of gdx base. I don't really like that idea, but it would work and not break anything.
The text was updated successfully, but these errors were encountered: