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Dynamic third-party list #30
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This is kind-of in the works. I don't know all the specifics yet, but @payne911 has been making progress on a setup-app-independent way of storing project config, and that would be able to load the gdx-extension JSON files that @crykn has been working on, like this in-progress extension. The idea with a standard system for extensions is to be able to load more on-demand, including as an option to users. I think the GDX extension thing needs to be accepted by an ecosystem of libraries to be useful, and it isn't even finalized yet. Right now liftoff doesn't read 3rd-party extensions from a file (they're all in code), and maybe being able to read in GDX extension JSON files would be enough to solve this issue. |
It's more like I'm working on extracting That has many benefits such as reusability by other components. There are plans for a WebApp to be online for people to be able to setup their projects without having to interact with a desktop application. That JSON mentioned above is a great way to decouple a bit more the management of third-party libraries, but a library would still need to be "supported" by being integrated via pointing to its JSON within the code-base. |
That sounds really good. Makes sense to remove the hardcoding and put it id JSON. Those could be packed into the jar, but with a simple way to let users add their own. Maybe just read a folder "extensions" next to jar and look for additional JSONs or similar. That way one could just replace a liftoff jar with a newer release in the same folder and keep the personal extensions without any additional work. Looking forward to it :) |
It would be very nice to be able to specify personal 3rd party libs in some way so that one can add personal dependencies in the list. I have 3 extensions (not ready for general consumption) that I often use in my games. If setup could read in an extension configuration then that remove all need to always have to fiddle with the gradle files afterwards.
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