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The packager unfortunately puts all the java files INTO the Mac OS folder. As a result, the game will not properly code sign.
Would it be possible to ask for ability to move everything except the Mac OS executable to the Resources folder? The game will not code sign with config.json and the jre folder inside the Mac OS folder.
Actually I made a change for that a while ago by request of OrangePixel who had the same issue. It's just been the native runtime, and not yet supported by the Java part, so it involved some manual steps to move files around after the bundle had been created.
I made adjustments yesterday to fix this, but they depend on #55 which I didn't merge yet. You can find the branch in my fork if you want to build a version yourself, but note that you'll need to adjust your packr configuration (command line, config, and/or minimize profile) to get it working - check the updated README.md in this branch.
The packager unfortunately puts all the java files INTO the Mac OS folder. As a result, the game will not properly code sign.
Would it be possible to ask for ability to move everything except the Mac OS executable to the Resources folder? The game will not code sign with config.json and the jre folder inside the Mac OS folder.
conf-mac2.json.txt
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