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[Description of the bug]
Using more than x1 native GPU resolution with hardware rendering the textures get corrupted as soon as you open the weapon or item wheel using L2, R2. Before opening the inv. or weapon wheel it's perfect.
Description
[Description of the bug]
Using more than x1 native GPU resolution with hardware rendering the textures get corrupted as soon as you open the weapon or item wheel using L2, R2. Before opening the inv. or weapon wheel it's perfect.
Steps to reproduce the bug
Version/Commit
Core options
Tried every possible combination and it seems to be caused by the internal resolution scaling not working properly with Vulkan.
Environment information
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