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Minor cleanups in PulseAudio code, to keep this 80-column-friendly.

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icculus committed Jan 17, 2010
1 parent e039781 commit 234b9eb886208be476912ee5b97993aaba3908a5
Showing with 40 additions and 33 deletions.
  1. +40 −33 src/audio/pulseaudio/SDL_pulseaudio.c
@@ -212,14 +212,16 @@ load_pulseaudio_syms(void)
static void
PULSEAUDIO_WaitDevice(_THIS)
{
struct SDL_PrivateAudioData *h = this->hidden;

while(1) {
if (PULSEAUDIO_pa_context_get_state(this->hidden->context) != PA_CONTEXT_READY ||
PULSEAUDIO_pa_stream_get_state(this->hidden->stream) != PA_STREAM_READY ||
PULSEAUDIO_pa_mainloop_iterate(this->hidden->mainloop, 1, NULL) < 0) {
if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
this->enabled = 0;
return;
}
if (PULSEAUDIO_pa_stream_writable_size(this->hidden->stream) >= this->hidden->mixlen) {
if (PULSEAUDIO_pa_stream_writable_size(h->stream) >= h->mixlen) {
return;
}
}
@@ -229,8 +231,8 @@ static void
PULSEAUDIO_PlayDevice(_THIS)
{
/* Write the audio data */
if (PULSEAUDIO_pa_stream_write(this->hidden->stream, this->hidden->mixbuf,
this->hidden->mixlen, NULL, 0LL,
struct SDL_PrivateAudioData *h = this->hidden;
if (PULSEAUDIO_pa_stream_write(h->stream, h->mixbuf, h->mixlen, NULL, 0LL,
PA_SEEK_RELATIVE) < 0) {
this->enabled = 0;
}
@@ -245,17 +247,18 @@ stream_drain_complete(pa_stream *s, int success, void *userdata)
static void
PULSEAUDIO_WaitDone(_THIS)
{
struct SDL_PrivateAudioData *h = this->hidden;
pa_operation *o;

o = PULSEAUDIO_pa_stream_drain(this->hidden->stream, stream_drain_complete, NULL);
o = PULSEAUDIO_pa_stream_drain(h->stream, stream_drain_complete, NULL);
if (!o) {
return;
}

while (PULSEAUDIO_pa_operation_get_state(o) != PA_OPERATION_DONE) {
if (PULSEAUDIO_pa_context_get_state(this->hidden->context) != PA_CONTEXT_READY ||
PULSEAUDIO_pa_stream_get_state(this->hidden->stream) != PA_STREAM_READY ||
PULSEAUDIO_pa_mainloop_iterate(this->hidden->mainloop, 1, NULL) < 0) {
if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
PULSEAUDIO_pa_operation_cancel(o);
break;
}
@@ -336,6 +339,7 @@ get_progname(void)
static int
PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
{
struct SDL_PrivateAudioData *h = NULL;
Uint16 test_format = 0;
pa_sample_spec paspec;
pa_buffer_attr paattr;
@@ -351,6 +355,7 @@ PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
return 0;
}
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
h = this->hidden;

paspec.format = PA_SAMPLE_INVALID;

@@ -392,31 +397,32 @@ PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
SDL_CalculateAudioSpec(&this->spec);

/* Allocate mixing buffer */
this->hidden->mixlen = this->spec.size;
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
if (this->hidden->mixbuf == NULL) {
h->mixlen = this->spec.size;
h->mixbuf = (Uint8 *) SDL_AllocAudioMem(h->mixlen);
if (h->mixbuf == NULL) {
PULSEAUDIO_CloseDevice(this);
SDL_OutOfMemory();
return 0;
}
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
SDL_memset(h->mixbuf, this->spec.silence, this->spec.size);

paspec.channels = this->spec.channels;
paspec.rate = this->spec.freq;

/* Reduced prebuffering compared to the defaults. */
#ifdef PA_STREAM_ADJUST_LATENCY
paattr.tlength = this->hidden->mixlen * 4; /* 2x original requested bufsize */
/* 2x original requested bufsize */
paattr.tlength = h->mixlen * 4;
paattr.prebuf = -1;
paattr.maxlength = -1;
/* -1 can lead to pa_stream_writable_size() >= this->hidden->mixlen never being true */
paattr.minreq = this->hidden->mixlen;
/* -1 can lead to pa_stream_writable_size() >= mixlen never being true */
paattr.minreq = h->mixlen;
flags = PA_STREAM_ADJUST_LATENCY;
#else
paattr.tlength = this->hidden->mixlen*2;
paattr.prebuf = this->hidden->mixlen*2;
paattr.maxlength = this->hidden->mixlen*2;
paattr.minreq = this->hidden->mixlen;
paattr.tlength = h->mixlen*2;
paattr.prebuf = h->mixlen*2;
paattr.maxlength = h->mixlen*2;
paattr.minreq = h->mixlen;
#endif

/* The SDL ALSA output hints us that we use Windows' channel mapping */
@@ -425,67 +431,68 @@ PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
PA_CHANNEL_MAP_WAVEEX);

/* Set up a new main loop */
if (!(this->hidden->mainloop = PULSEAUDIO_pa_mainloop_new())) {
if (!(h->mainloop = PULSEAUDIO_pa_mainloop_new())) {
PULSEAUDIO_CloseDevice(this);
SDL_SetError("pa_mainloop_new() failed");
return 0;
}

this->hidden->mainloop_api = PULSEAUDIO_pa_mainloop_get_api(this->hidden->mainloop);
if (!(this->hidden->context = PULSEAUDIO_pa_context_new(this->hidden->mainloop_api, get_progname()))) {
h->mainloop_api = PULSEAUDIO_pa_mainloop_get_api(h->mainloop);
h->context = PULSEAUDIO_pa_context_new(h->mainloop_api, get_progname());
if (!h->context) {
PULSEAUDIO_CloseDevice(this);
SDL_SetError("pa_context_new() failed");
return 0;
}

/* Connect to the PulseAudio server */
if (PULSEAUDIO_pa_context_connect(this->hidden->context, NULL, 0, NULL) < 0) {
if (PULSEAUDIO_pa_context_connect(h->context, NULL, 0, NULL) < 0) {
PULSEAUDIO_CloseDevice(this);
SDL_SetError("Could not setup connection to PulseAudio");
return 0;
}

do {
if (PULSEAUDIO_pa_mainloop_iterate(this->hidden->mainloop, 1, NULL) < 0) {
if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
PULSEAUDIO_CloseDevice(this);
SDL_SetError("pa_mainloop_iterate() failed");
return 0;
}
state = PULSEAUDIO_pa_context_get_state(this->hidden->context);
state = PULSEAUDIO_pa_context_get_state(h->context);
if (!PA_CONTEXT_IS_GOOD(state)) {
PULSEAUDIO_CloseDevice(this);
SDL_SetError("Could not connect to PulseAudio");
return 0;
}
} while (state != PA_CONTEXT_READY);

this->hidden->stream = PULSEAUDIO_pa_stream_new(
this->hidden->context,
h->stream = PULSEAUDIO_pa_stream_new(
h->context,
"Simple DirectMedia Layer", /* stream description */
&paspec, /* sample format spec */
&pacmap /* channel map */
);

if (this->hidden->stream == NULL) {
if (h->stream == NULL) {
PULSEAUDIO_CloseDevice(this);
SDL_SetError("Could not set up PulseAudio stream");
return 0;
}

if (PULSEAUDIO_pa_stream_connect_playback(this->hidden->stream, NULL, &paattr, flags,
if (PULSEAUDIO_pa_stream_connect_playback(h->stream, NULL, &paattr, flags,
NULL, NULL) < 0) {
PULSEAUDIO_CloseDevice(this);
SDL_SetError("Could not connect PulseAudio stream");
return 0;
}

do {
if (PULSEAUDIO_pa_mainloop_iterate(this->hidden->mainloop, 1, NULL) < 0) {
if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
PULSEAUDIO_CloseDevice(this);
SDL_SetError("pa_mainloop_iterate() failed");
return 0;
}
state = PULSEAUDIO_pa_stream_get_state(this->hidden->stream);
state = PULSEAUDIO_pa_stream_get_state(h->stream);
if (!PA_STREAM_IS_GOOD(state)) {
PULSEAUDIO_CloseDevice(this);
SDL_SetError("Could not create to PulseAudio stream");

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