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fix shadowed variable
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thatcosmonaut committed Apr 11, 2024
1 parent 463879d commit cc75739
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion src/gpu/d3d11/SDL_gpu_d3d11.c
Original file line number Diff line number Diff line change
Expand Up @@ -4645,7 +4645,6 @@ static void D3D11_WaitForFences(
/* Check if we can perform any cleanups */
for (Sint32 i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1)
{
BOOL queryData;
res = ID3D11DeviceContext_GetData(
renderer->immediateContext,
(ID3D11Asynchronous*) renderer->submittedCommandBuffers[i]->fence->handle,
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