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SDL_opengl: Fix Mac build with new glext.h

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jorgenpt committed Jun 4, 2014
1 parent 65133eb commit d623c0b4439943497990a83c658bee9caa027156
Showing with 2 additions and 1 deletion.
  1. +1 −0 include/SDL_opengl.h
  2. +1 −1 src/render/opengl/SDL_render_gl.c
@@ -50,6 +50,7 @@
#define __glext_h_ /* Don't let gl.h include glext.h */
#endif
#if defined(__MACOSX__)
#include <stddef.h> /* Needed for ptrdiff_t */
#include <OpenGL/gl.h> /* Header File For The OpenGL Library */
#define __X_GL_H
#else
@@ -332,7 +332,7 @@ GL_ResetState(SDL_Renderer *renderer)
}

static void APIENTRY
GL_HandleDebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char *message, void *userParam)
GL_HandleDebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char *message, const void *userParam)
{
SDL_Renderer *renderer = (SDL_Renderer *) userParam;
GL_RenderData *data = (GL_RenderData *) renderer->driverdata;

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