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I've followed your instrucions and done a test on unity5.3.3f1. But the method NetUtility.GetMyAddress(out mask) returned null.
The text was updated successfully, but these errors were encountered:
Sometimes that happens if you don't have any network card and using WiFi only. Although that must be taken care of anyway.
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I've experienced this as well. Ended up using this instead:
UnityEngine.Network.player.ipAddress
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I've followed your instrucions and done a test on unity5.3.3f1.
But the method NetUtility.GetMyAddress(out mask) returned null.
The text was updated successfully, but these errors were encountered: