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ping.go
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ping.go
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package lnwire
import (
"bytes"
"io"
)
// PingPayload is a set of opaque bytes used to pad out a ping message.
type PingPayload []byte
// Ping defines a message which is sent by peers periodically to determine if
// the connection is still valid. Each ping message carries the number of bytes
// to pad the pong response with, and also a number of bytes to be ignored at
// the end of the ping message (which is padding).
type Ping struct {
// NumPongBytes is the number of bytes the pong response to this
// message should carry.
NumPongBytes uint16
// PaddingBytes is a set of opaque bytes used to pad out this ping
// message. Using this field in conjunction to the one above, it's
// possible for node to generate fake cover traffic.
PaddingBytes PingPayload
}
// NewPing returns a new Ping message.
func NewPing(numBytes uint16) *Ping {
return &Ping{
NumPongBytes: numBytes,
}
}
// A compile time check to ensure Ping implements the lnwire.Message interface.
var _ Message = (*Ping)(nil)
// Decode deserializes a serialized Ping message stored in the passed io.Reader
// observing the specified protocol version.
//
// This is part of the lnwire.Message interface.
func (p *Ping) Decode(r io.Reader, pver uint32) error {
err := ReadElements(r, &p.NumPongBytes, &p.PaddingBytes)
if err != nil {
return err
}
if p.NumPongBytes > MaxPongBytes {
return ErrMaxPongBytesExceeded
}
return nil
}
// Encode serializes the target Ping into the passed io.Writer observing the
// protocol version specified.
//
// This is part of the lnwire.Message interface.
func (p *Ping) Encode(w *bytes.Buffer, pver uint32) error {
if err := WriteUint16(w, p.NumPongBytes); err != nil {
return err
}
return WritePingPayload(w, p.PaddingBytes)
}
// MsgType returns the integer uniquely identifying this message type on the
// wire.
//
// This is part of the lnwire.Message interface.
func (p *Ping) MsgType() MessageType {
return MsgPing
}