Beehave and LimboAI incompatibility #72
Labels
breaking-compatibility
Implementing this issue would break compatibility with the current minor versions.
bug
Something isn't working
Godot version: 4.2.1.stable non-mono
Describe the bug
Just FYI Installing LimboAI and Beehave together in the same project do not play nicely with one another. I was hoping to compare performance/useability but no such luck. Not sure what best solution would be. It's unfortunate Godot doesn't have namespaces. Seems both addons are creating their own Blackboard class. I also posted this in Beehave just so both addon devs would be aware.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Scene runs without error
Screenshots
Desktop (please complete the following information):
Minimal Project with both Addons installed
testing_limbo_AI_with_beehave.zip
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