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[Suggestion] Add enet. #72

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TSnake41 opened this issue Mar 7, 2019 · 2 comments
Open

[Suggestion] Add enet. #72

TSnake41 opened this issue Mar 7, 2019 · 2 comments

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@TSnake41
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TSnake41 commented Mar 7, 2019

Add enet as already implemented in LÖVE.
It uses http://leafo.net/lua-enet/ with enet library so probably needs a enet port for devkitpro.

This library is used in some network libraries like https://github.com/josefnpat/LoverNet
LoverNet does use bitser and enet to work and is designed for games.
(however, bitser only work with FFI, "embedded" FFI is sufficient (so bitser should work), so needs LuaJIT)

@TurtleP
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TurtleP commented Mar 7, 2019

I don't know if anyone's working on enet for 3DS, but there's already one for Switch, pr for it on the pacman-packages repo.

@TurtleP
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TurtleP commented Jan 22, 2023

I did try to get enet for 3DS (and we would need it for Wii U now) compiling, but there's a ton of missing #define type stuff and other things. I'd have to talk with the devkitPro team again to see what we can do about this.

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