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It might be a good idea for me to allow for users to specify any number of transforms to apply to augment experiences prior to storing in replay memory -- this is a fairly common use-case so it ideally should not require a custom class.
It might be a good idea for me to allow for users to specify any number of transforms to apply to augment experiences prior to storing in replay memory -- this is a fairly common use-case so it ideally should not require a custom class.
Originally posted by @lowrollr in #8 (comment)
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