Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Vehicle Changes #34

Closed
luciensadi opened this issue Jun 11, 2017 · 2 comments
Closed

Vehicle Changes #34

luciensadi opened this issue Jun 11, 2017 · 2 comments
Labels
0.9.0 Issues that must be completed for the 0.9 beta release. enhancement

Comments

@luciensadi
Copy link
Owner

luciensadi commented Jun 11, 2017

I'd like to make the following changes to vehicles:

  • If you're strong enough, you can pick up a vehicle, transferring it from the world into your inventory and encumbering you appropriately.
  • If you're strong enough, you can drag a vehicle, provided it meets the towing requirements (destroyed or unlocked, not moving, etc).
  • Destroyed vehicles are not immediately purged on crash/copyover, but are instead transferred to a junkyard so that players have the chance to recover their vehicle before it's purged out. Destroyed vehicles in the junkyard are purged on next crash/copyover.
  • Trucks should be towable provided your vehicle is powerful enough.
@luciensadi
Copy link
Owner Author

Added the West Tacoma Junkyard (zone 705, candidate rooms for vehicles 70501-70509) for later implementation as a storage area.

@luciensadi luciensadi added the 0.9.0 Issues that must be completed for the 0.9 beta release. label May 26, 2019
@luciensadi
Copy link
Owner Author

Striking the 'picking up a vehicle' portion; no matter how you work it it's gonna look weird if someone suddenly busts out a drone from their pockets. Drag will work fine for moving vehicles around.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
0.9.0 Issues that must be completed for the 0.9 beta release. enhancement
Projects
None yet
Development

No branches or pull requests

1 participant