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When panning with the temp hand (space held) tool,
when the fill tool is selected,
and the fill tool has been used at least once.
Then the fill tool is used every time the left mouse button is released after panning.
Reproduction steps
Open an image with different colors,
or draw two areas with different colors, that can be filled with the fill tool.
Change the foreground color to something that isn't most common on the image.
Select the fill tool.
Fill in one area on the image.
Hold down space.
Hold down the Left mouse button.
Move the mouse button to pan the image.
Release the Left mouse button.
Actual Behavior
The fill tool is used every time the left mouse button
is released while temp panning.
Expected
The main tool shouldn't be used when temp panning.
Notes
The History window adds new entries of the previous action,
when temp panning after having used the following tools at least once:
Move pixels
Draw rectangle
Extension version: 0.6.0
VS Code version: Code 1.57.0 (b4c1bd0a9b03c749ea011b06c6d2676c8091a70c, 2021-06-09T17:18:42.354Z)
OS version: Windows_NT x64 10.0.19043
Restricted Mode: Yes
System Info
Item
Value
CPUs
Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (4 x 3093)
Issue Type: Bug
When panning with the temp hand (
space
held) tool,when the fill tool is selected,
and the fill tool has been used at least once.
Then the fill tool is used every time the left mouse button is released after panning.
Reproduction steps
or draw two areas with different colors, that can be filled with the fill tool.
space
.Left mouse button
.Actual Behavior
The fill tool is used every time the left mouse button
is released while temp panning.
Expected
The main tool shouldn't be used when temp panning.
Notes
The History window adds new entries of the previous action,
when temp panning after having used the following tools at least once:
Move pixels
Draw rectangle
Extension version: 0.6.0
VS Code version: Code 1.57.0 (b4c1bd0a9b03c749ea011b06c6d2676c8091a70c, 2021-06-09T17:18:42.354Z)
OS version: Windows_NT x64 10.0.19043
Restricted Mode: Yes
System Info
gpu_compositing: enabled
multiple_raster_threads: enabled_on
oop_rasterization: unavailable_off
opengl: enabled_on
rasterization: unavailable_off
skia_renderer: enabled_on
video_decode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
A/B Experiments
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