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ogre: readded to -other and fixed up
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v4hn committed Apr 24, 2013
1 parent 00ad266 commit 1ebd1bd
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Showing 3 changed files with 34 additions and 0 deletions.
1 change: 1 addition & 0 deletions graphics/ogre/BUILD
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default_cmake_build
13 changes: 13 additions & 0 deletions graphics/ogre/DEPENDS
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depends boost
depends cppunit
depends libXaw
depends freetype2
depends FreeImage
depends glu
depends zziplib
depends bzip2

#optional_depends "NVIDIA-Cg-toolkit" "" "" "for NVIDIA C graphics compiler toolkit support"
optional_depends "poco" "" "" "for additional C++ library support"
optional_depends "ois" "" "" "for Object Oriented Input System support"
optional_depends "tbb" "" "" "for threaded building block support"
20 changes: 20 additions & 0 deletions graphics/ogre/DETAILS
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MODULE=ogre
VERSION=src_v1-8-1
SOURCE=${MODULE}_$VERSION.tar.bz2
SOURCE_URL=$SFORGE_URL/$MODULE
SOURCE_DIRECTORY=$BUILD_DIRECTORY/${MODULE}_$VERSION
SOURCE_VFY=sha1:d6153cacda24361a81e7d0a6bf9aa641ad9dd650
WEB_SITE=http://www.ogre3d.org/about
ENTERED=20111130
UPDATED=20130419
SHORT="Object-Oriented Graphics Rendering Engine"

cat << EOF
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D graphics.
The class library abstracts all the details of using the underlying system
libraries like Direct3D and OpenGL and provides an interface based on world
objects and other intuitive classes.
EOF

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