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kbtin: readded and version bumped
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v4hn committed Jul 22, 2012
1 parent d7bda8a commit 2d86c06
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5 changes: 5 additions & 0 deletions games/kbtin/BUILD
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(

default_game_build

) > $C_FIFO 2>&1
1 change: 1 addition & 0 deletions games/kbtin/DEPENDS
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optional_depends gnutls "--enable-ssl" "--disable-ssl" "for encryption support"
29 changes: 29 additions & 0 deletions games/kbtin/DETAILS
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MODULE=kbtin
VERSION=1.0.13
SOURCE=$MODULE-$VERSION.tar.gz
SOURCE_URL=$SFORGE_URL/kbtin/
SOURCE_VFY=sha1:6e3496ab629b3a7d4ef5ea61baa7efa9b19e25af
WEB_SITE=http://kbtin.sourceforge.net/
ENTERED=20030919
UPDATED=20120722
SHORT="A MUD client based on tintin"

cat << EOF
KBtin is a very heavily extended clone of well-known TinTin++.

The features include:
* editing keys, input box
* scrollback
* status line
* keybindings ("#bind F9 {do drop pasty from cloak,eat pasty}")
* aliases, actions (triggers), substitutions, highlights
* shortest-path graph traversing aliases ("mt>rh")
* guaranteed actions (a line being split between two packets is not
a problem)
* lists processing ("#foreach {$friends} {tell $0 [XX] $message}")
* TELNET protocol support
* the ability to run local programs as it was a MUD -- this is the
only client you can use with games like adventure, or even
programs like mysqlclient
* secondary sessions (ICQ integration, etc)
EOF

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