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Release 2.6.0 #168

Merged
merged 60 commits into from
Jul 5, 2021
Merged

Release 2.6.0 #168

merged 60 commits into from
Jul 5, 2021

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SzabolcsGergely
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@SzabolcsGergely SzabolcsGergely commented Jul 5, 2021

Features

  • Added EdgeDetector node, using 3x3 HW sobel filter
  • Added support for SpatialCalculator on RGB-depth aligned frames; Note: RGB ISP and depth frame must have the same output resolution (e.g. 1280x720), maximum frame width of 1920 pixels is supported
  • Added bilateral filter on depth frame
  • Added median filter after stereo LR-check
  • Added runtime configuration for stereo node: confidence threshold, LR-check threshold, bilateral sigma, median filter
  • Added calibration mesh support for fisheye lenses
  • Bumped c++ standard to c++14

Bugs

  • Calibration handler fixes

Misc

Related PR: luxonis/depthai-shared#43

alex-luxonis and others added 30 commits May 27, 2021 15:26
remove depthai-shared workaround for unordered_map with enum class
Also add configurable FPS, to allow quick swap to 720p with a lower FPS
Make `Node::getParentPipeline` publically available
also included FW changes from #118 :
fixes for new boards with 0x2 boot mode (not switching back to bootloader after app reset)
StereoDepth: mesh rectification, disp/depth configurable resolution
Change name of libarchive for better compatiblity with Hunter's packages
Add convenience headers in depthai/pipeline
@SzabolcsGergely SzabolcsGergely added 2021 Feature or fix that is planned for after our December feature/fix deliveries Gen2 Feature for or issue with Gen2 release Release version labels Jul 5, 2021
@SzabolcsGergely SzabolcsGergely merged commit 476a9ab into main Jul 5, 2021
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5 participants