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We're using the SDL display and mouse drivers. We had naively assumed that if the UI worked with a mouse then it'd work with a touchscreen, however touchscreen events are completely ignored.
In our use case I fixed this by adding the following to mouse_handler(), but not sure if this is the correct general solution. Maybe you'd prefer it if this went into a separate touchscreen driver.
We're using the SDL display and mouse drivers. We had naively assumed that if the UI worked with a mouse then it'd work with a touchscreen, however touchscreen events are completely ignored.
In our use case I fixed this by adding the following to
mouse_handler()
, but not sure if this is the correct general solution. Maybe you'd prefer it if this went into a separate touchscreen driver.The text was updated successfully, but these errors were encountered: