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store volatile data in a "PluginData" subfolder #32
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Thank you very much. |
This was referenced May 20, 2016
m4v
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This was referenced Oct 18, 2016
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ModuleManager will rebuild it's ConfigCache whenever something changes in the Gamedata directory. It ignores folders named "PluginData" and everything inside, but any other changed file will trigger a cache rebuild.
GameData/RCSBuildAid/settings.cfg stores info like window position that is likely to change often and of no interest to MM. Yet due to the files' location it triggers a cache rebuild.
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