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store volatile data in a "PluginData" subfolder #32

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Schnobs opened this issue Mar 8, 2016 · 1 comment
Closed

store volatile data in a "PluginData" subfolder #32

Schnobs opened this issue Mar 8, 2016 · 1 comment

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@Schnobs
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Schnobs commented Mar 8, 2016

ModuleManager will rebuild it's ConfigCache whenever something changes in the Gamedata directory. It ignores folders named "PluginData" and everything inside, but any other changed file will trigger a cache rebuild.

GameData/RCSBuildAid/settings.cfg stores info like window position that is likely to change often and of no interest to MM. Yet due to the files' location it triggers a cache rebuild.

@Schnobs
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Schnobs commented May 10, 2016

Thank you very much.

This was referenced May 20, 2016
m4v added a commit that referenced this issue May 28, 2016
@m4v m4v closed this as completed in 313d6f1 Jun 5, 2016
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