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This is to avoid module manager rebuilding the patches on each game loading instead of using the much faster cache. Read this for more information: m4v/RCSBuildAid#32
The text was updated successfully, but these errors were encountered:
This is to avoid module manager rebuilding the patches on each game loading instead of using the much faster cache. Read this for more information: m4v/RCSBuildAid#32
The text was updated successfully, but these errors were encountered: