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psftp.h
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psftp.h
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/*
* psftp.h: interface between psftp.c / scp.c and each
* platform-specific SFTP module.
*/
#include "int64.h"
#ifndef PUTTY_PSFTP_H
#define PUTTY_PSFTP_H
/*
* psftp_getcwd returns the local current directory. The returned
* string must be freed by the caller.
*/
char *psftp_getcwd(void);
/*
* psftp_lcd changes the local current directory. The return value
* is NULL on success, or else an error message which must be freed
* by the caller.
*/
char *psftp_lcd(char *newdir);
/*
* Retrieve file times on a local file. Must return two unsigned
* longs in POSIX time_t format.
*/
void get_file_times(char *filename, unsigned long *mtime,
unsigned long *atime);
/*
* One iteration of the PSFTP event loop: wait for network data and
* process it, once.
*/
int ssh_sftp_loop_iteration(void);
/*
* Read a command line for PSFTP from standard input. Caller must
* free.
*
* If `backend_required' is TRUE, should also listen for activity
* at the backend (rekeys, clientalives, unexpected closures etc)
* and respond as necessary, and if the backend closes it should
* treat this as a failure condition. If `backend_required' is
* FALSE, a back end is not (intentionally) active at all (e.g.
* psftp before an `open' command).
*/
char *ssh_sftp_get_cmdline(const char *prompt, int backend_required);
/*
* Platform-specific function called after the command line has been
* processed, so that any per-platform initialisation such as process
* ACL setup can be done.
*/
void platform_psftp_post_option_setup(void);
/*
* The main program in psftp.c. Called from main() in the platform-
* specific code, after doing any platform-specific initialisation.
*/
int psftp_main(int argc, char *argv[]);
/*
* These functions are used by PSCP to transmit progress updates
* and error information to a GUI window managing it. This will
* probably only ever be supported on Windows, so these functions
* can safely be stubs on all other platforms.
*/
void gui_update_stats(const char *name, unsigned long size,
int percentage, unsigned long elapsed,
unsigned long done, unsigned long eta,
unsigned long ratebs);
void gui_send_errcount(int list, int errs);
void gui_send_char(int is_stderr, int c);
void gui_enable(const char *arg);
/*
* It's likely that a given platform's implementation of file
* transfer utilities is going to want to do things with them that
* aren't present in stdio. Hence we supply an alternative
* abstraction for file access functions.
*
* This abstraction tells you the size and access times when you
* open an existing file (platforms may choose the meaning of the
* file times if it's not clear; whatever they choose will be what
* PSCP sends to the server as mtime and atime), and lets you set
* the times when saving a new file.
*
* On the other hand, the abstraction is pretty simple: it supports
* only opening a file and reading it, or creating a file and writing
* it. None of this read-and-write, seeking-back-and-forth stuff.
*/
typedef struct RFile RFile;
typedef struct WFile WFile;
/* Output params size, perms, mtime and atime can all be NULL if
* desired. perms will be -1 if the OS does not support POSIX permissions. */
RFile *open_existing_file(const char *name, uint64 *size,
unsigned long *mtime, unsigned long *atime,
long *perms);
WFile *open_existing_wfile(const char *name, uint64 *size);
/* Returns <0 on error, 0 on eof, or number of bytes read, as usual */
int read_from_file(RFile *f, void *buffer, int length);
/* Closes and frees the RFile */
void close_rfile(RFile *f);
WFile *open_new_file(const char *name, long perms);
/* Returns <0 on error, 0 on eof, or number of bytes written, as usual */
int write_to_file(WFile *f, void *buffer, int length);
void set_file_times(WFile *f, unsigned long mtime, unsigned long atime);
/* Closes and frees the WFile */
void close_wfile(WFile *f);
/* Seek offset bytes through file */
enum { FROM_START, FROM_CURRENT, FROM_END };
int seek_file(WFile *f, uint64 offset, int whence);
/* Get file position */
uint64 get_file_posn(WFile *f);
/*
* Determine the type of a file: nonexistent, file, directory or
* weird. `weird' covers anything else - named pipes, Unix sockets,
* device files, fish, badgers, you name it. Things marked `weird'
* will be skipped over in recursive file transfers, so the only
* real reason for not lumping them in with `nonexistent' is that
* it allows a slightly more sane error message.
*/
enum {
FILE_TYPE_NONEXISTENT, FILE_TYPE_FILE, FILE_TYPE_DIRECTORY, FILE_TYPE_WEIRD
};
int file_type(const char *name);
/*
* Read all the file names out of a directory.
*/
typedef struct DirHandle DirHandle;
DirHandle *open_directory(const char *name);
/* The string returned from this will need freeing if not NULL */
char *read_filename(DirHandle *dir);
void close_directory(DirHandle *dir);
/*
* Test a filespec to see whether it's a local wildcard or not.
* Return values:
*
* - WCTYPE_WILDCARD (this is a wildcard).
* - WCTYPE_FILENAME (this is a single file name).
* - WCTYPE_NONEXISTENT (whichever it was, nothing of that name exists).
*
* Some platforms may choose not to support local wildcards when
* they come from the command line; in this case they simply never
* return WCTYPE_WILDCARD, but still test the file's existence.
* (However, all platforms will probably want to support wildcards
* inside the PSFTP CLI.)
*/
enum {
WCTYPE_NONEXISTENT, WCTYPE_FILENAME, WCTYPE_WILDCARD
};
int test_wildcard(const char *name, int cmdline);
/*
* Actually return matching file names for a local wildcard.
*/
typedef struct WildcardMatcher WildcardMatcher;
WildcardMatcher *begin_wildcard_matching(const char *name);
/* The string returned from this will need freeing if not NULL */
char *wildcard_get_filename(WildcardMatcher *dir);
void finish_wildcard_matching(WildcardMatcher *dir);
/*
* Vet a filename returned from the remote host, to ensure it isn't
* in some way malicious. The idea is that this function is applied
* to filenames returned from FXP_READDIR, which means we can panic
* if we see _anything_ resembling a directory separator.
*
* Returns TRUE if the filename is kosher, FALSE if dangerous.
*/
int vet_filename(const char *name);
/*
* Create a directory. Returns 0 on error, !=0 on success.
*/
int create_directory(const char *name);
/*
* Concatenate a directory name and a file name. The way this is
* done will depend on the OS.
*/
char *dir_file_cat(const char *dir, const char *file);
/*
* Return a pointer to the portion of str that comes after the last
* path component separator.
*
* If 'local' is false, path component separators are taken to just be
* '/', on the assumption that we're discussing the path syntax on the
* server. But if 'local' is true, the separators are whatever the
* local OS will treat that way - so that includes '\' and ':' on
* Windows.
*
* This function has the annoying strstr() property of taking a const
* char * and returning a char *. You should treat it as if it was a
* pair of overloaded functions, one mapping mutable->mutable and the
* other const->const :-(
*/
char *stripslashes(const char *str, int local);
#endif /* PUTTY_PSFTP_H */