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BUG report #6

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aleksazr opened this issue Apr 21, 2022 · 2 comments
Closed

BUG report #6

aleksazr opened this issue Apr 21, 2022 · 2 comments
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@aleksazr
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Start a game, so that the ball is actually moving, and press alt F4.

You might execute d2dwrapper.cpp dxFactoryCreateRectangleGeometry, called from a thread in logic.c,
at the time logic->pong->dx.factory is already cleared.

On WM_CLOSE, you don't first shut down the thread.

@makuke1234
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Thank you for input, the bug is being fixed!

@makuke1234 makuke1234 self-assigned this May 16, 2022
@makuke1234 makuke1234 added the bug Something isn't working label May 16, 2022
@makuke1234
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Now fixed. See release 1.3.3

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