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Start a game, so that the ball is actually moving, and press alt F4.
You might execute d2dwrapper.cpp dxFactoryCreateRectangleGeometry, called from a thread in logic.c,
at the time logic->pong->dx.factory is already cleared.
On WM_CLOSE, you don't first shut down the thread.
The text was updated successfully, but these errors were encountered:
Start a game, so that the ball is actually moving, and press alt F4.
You might execute d2dwrapper.cpp dxFactoryCreateRectangleGeometry, called from a thread in logic.c,
at the time logic->pong->dx.factory is already cleared.
On WM_CLOSE, you don't first shut down the thread.
The text was updated successfully, but these errors were encountered: