VRageMath.Vector3D.ClampToSphere
Morten Aune Lyrstad edited this page Apr 13, 2023
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17 revisions
← Index ← Namespace Index ← Vector3D
public static Vector3D ClampToSphere(Vector3D vector, double radius, bool force = default)
public static void ClampToSphere(ref Vector3D vector, double radius)
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