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VRageMath.Vector3D.Transform

Morten Aune Lyrstad edited this page Apr 13, 2023 · 23 revisions

IndexNamespace IndexVector3D

Summary

public static Vector3D Transform(Vector3D value, Quaternion rotation)

Transforms a Vector3 by a specified Quaternion rotation.

Returns

Vector3D

Parameters

Summary

public static Vector3D Transform(Vector3D value, QuaternionD rotation)

Transforms a Vector3 by a specified Quaternion rotation.

Returns

Vector3D

Parameters

Summary

public static void Transform(ref Vector3D value, ref Quaternion rotation, out Vector3D result)

Transforms a Vector3 by a specified Quaternion rotation.

Parameters

Summary

public static void Transform(Vector3D[] sourceArray, ref MatrixD matrix, Vector3D[] destinationArray)

Transforms a source array of Vector3s by a specified Matrix and writes the results to an existing destination array.

Parameters

Summary

public static void Transform(Vector3D[] sourceArray, ref MatrixD matrix, *Vector3D destinationArray)

Parameters

Summary

public static void Transform(Vector3D[] sourceArray, int sourceIndex, ref Matrix matrix, Vector3D[] destinationArray, int destinationIndex, int length)

Applies a specified transform Matrix to a specified range of an array of Vector3s and writes the results into a specified range of a destination array.

Parameters

Summary

public static void Transform(Vector3D[] sourceArray, ref Quaternion rotation, Vector3D[] destinationArray)

Transforms a source array of Vector3s by a specified Quaternion rotation and writes the results to an existing destination array.

Parameters

Summary

public static void Transform(Vector3D[] sourceArray, int sourceIndex, ref Quaternion rotation, Vector3D[] destinationArray, int destinationIndex, int length)

Applies a specified Quaternion rotation to a specified range of an array of Vector3s and writes the results into a specified range of a destination array.

Parameters

Summary

public static Vector3D Transform(Vector3D position, MatrixD matrix)

Transforms a 3D vector by the given matrix.

Returns

Vector3D

Parameters

Summary

public static Vector3D Transform(Vector3 position, MatrixD matrix)

Returns

Vector3D

Parameters

Summary

public static Vector3D Transform(Vector3D position, Matrix matrix)

Transforms a 3D vector by the given matrix.

Returns

Vector3D

Parameters

Summary

public static Vector3D Transform(Vector3D position, ref MatrixD matrix)

Returns

Vector3D

Parameters

Summary

public static void Transform(ref Vector3D position, ref MatrixD matrix, out Vector3D result)

Transforms a Vector3 by the given Matrix.

Parameters

Summary

public static void Transform(ref Vector3 position, ref MatrixD matrix, out Vector3D result)

Parameters

Summary

public static void Transform(ref Vector3D position, ref MatrixI matrix, out Vector3D result)

Parameters

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