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* Removed empty nl_examples from dist.mak * Added copyright acknowledgements and full text of licenses to binary distribution * Fixed up the list of third-party libraries * Moved WDL fft.c to 3rdparty
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11ac745
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Not sure, but vgmplay seems to have lost most of the functionality that was added
11ac745
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It did break, but I’m not sure why. When I moved the FFT code to a separate library, I grabbed a clean copy of it from github. That shouldn't be a problem, as @MooglyGuy didn’t substantially edit it when adding it to the source. I tried rolling back the change to vgm_visualizer.cpp itself (
static
/constexpr
), and that makes no difference. On the bright side, it doesn’t seem to depend on the compiler or OS - it's broken in the same way when built with GCC on Windows and clang on Linux. I ran it in a debugger quickly, and the FFT functions are being called from the right places. I’m at a loss right now, I’ll look at it again later. Sorry.11ac745
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Never mind, I see what the difference is.