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Simplified Tecmo sprite drawing. (#11886)
* shared/tecmo_spr.cpp: Use device_gfx_interface to decode graphics ROMs, and callback for priority. * comad/galspnbl.cpp, tecmo/spbactn.cpp, tecmo/tbowl.cpp, tecmo/wc90.cpp: Adjusted graphics ROM loading so standard layouts can be used to decode tiles. * tecmo/tecmo.cpp, tecmo/gaiden.cpp: Use mnemonic names for graphics ROM regions.
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