nmk/ddealer.cpp: upgraded interrupts trigger system based on PROM contents #12620
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Same work done on this PR for nmk/nmk16.cpp driver:
#12562
is now applied in nmk/ddealer.cpp
Double Dealer uses the same "hires" screen resolution than several games in the nmk16 driver, and the same interrupt system based on PROM contents, so the same config is applied to it.
Pixel Clock was confirmed on real hw, too.