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jpmimpact.cpp / jpmimpactsw.cpp progress on non-video fruit machines [David Haywood] #7682

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merged 1 commit into from Jan 19, 2021
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@ghost ghost commented Jan 19, 2021

jpmimpact.cpp / jpmimpactsw.cpp progress on non-video fruit machines [David Haywood]

  • Hopper tweaks to allow many more sets to boot
  • Return 0xffff from some unknown memory addresses to allow later games to boot (security / anti-tamper?)
  • Better per-game defaults to allow more sets to boot
  • Alt reel configs for a handful of ACE games to allow them to boot
  • Remove a few bad dumps
  • Correct ROM loading on several sets
  • Fix up manufacturer information for several sets
  • Use timed coin optos for coins so that they insert reliably without triggering scam detection
  • Started adding per-game input configurations
  • Various notes / observations based on behavior to identify where improved hookups are still needed
  • Added myself as copyright holder as I've made significant changes to the driver at this point if prior work is included.

…[David Haywood]

- Hopper tweaks to allow many more sets to boot
- Return 0xffff from some unknown memory addresses to allow later games to boot (security / anti-tamper?)
- Better per-game defaults to allow more sets to boot
- Alt reel configs for a handful of ACE games to allow them to boot
- Remove a few bad dumps
- Correct ROM loading on several sets
- Fix up manufacturer information for several sets
- Use timed coin optos for coins so that they insert reliably without triggering scam detection
- Started adding per-game input configurations
- Various notes / observations based on behavior to identify where improved hookups are still needed
- Added myself as copyright holder as I've made significant changes to the driver at this point if prior work is included.
@cuavas cuavas merged commit 11c7160 into mamedev:master Jan 19, 2021
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