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Crash switching back to app — mbgl::Channel<mbgl::Worker::work>::send() #1277
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The Worker object has been destructed when it's called. |
Should I be able to reproduce this in the simulator? |
Should be able to. |
The reference cycle is causing us huge problems, we have to break that. |
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This will be fixed by #1065. |
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The iOS demo app often crashes when switching away from the app while it’s animating then switching back to the app:
worker
appears to be bogus by the timembgl::TileData::reparse()
is called.The text was updated successfully, but these errors were encountered: