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Set firsRender flag to false when destroying the surface #8739

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1 change: 1 addition & 0 deletions platform/android/src/native_map_view.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1416,6 +1416,7 @@ void NativeMapView::_destroySurface() {
}

surface = EGL_NO_SURFACE;
firstRender = true;

if (window != nullptr) {
ANativeWindow_release(window);
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