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[core] Align line vertex to 4-byte boundary #9943

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Sep 12, 2017

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jfirebaugh
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10 byte vertices are heavily penalized by common GL implementations.

Cherry-picks aa4dff1

10 byte vertices are heavily penalized by common GL implementations.

Cherry-picks aa4dff1
@friedbunny friedbunny added the Core The cross-platform C++ core, aka mbgl label Sep 8, 2017
@friedbunny friedbunny added this to the ios-v3.6.3 milestone Sep 8, 2017
@boundsj
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boundsj commented Sep 11, 2017

@jfirebaugh the build failures here and in #9942 are ticketed in #9940. The iOS team are considering making the Travis check optional for this branch, for now, to unblock our last set of iOS specific PRs for the v3.6.3 patch release (which should be the last release on this branch).

Can we use that approach to workaround the blocker here or does #9940 need to be resolved somehow?

cc @fabian-guerra @friedbunny

@jfirebaugh
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Yeah, that seems fine.

@jfirebaugh jfirebaugh merged commit 73e9ba1 into release-ios-v3.6.0-android-v5.1.0 Sep 12, 2017
@jfirebaugh jfirebaugh deleted the cp-aa4dff1 branch September 12, 2017 15:21
@tobrun tobrun mentioned this pull request Sep 26, 2017
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4 participants