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This repository has been archived by the owner on Jun 25, 2024. It is now read-only.
Tileserver could be faster when it could be possible to create cache files of metadata. Idea:
create variable in globalconfig 'cache' with values true or false (default could be false)
if global cache is true, tileserver will generate cache files if they are requested:
a) index.json
b) layer1json, layer2.json etc.
c) we can also cache wmts files to file like wmts/1.0.0/WMTSCapabilities.xml
With this we can compute more metadata attributes in future.
We can store cache into root directory when tileserver.php is located and serve it via webserver or store it in folder 'cache' and serve it via script (first check if file exists, then return file or create and return).
The text was updated successfully, but these errors were encountered:
I don't see the speed of metadata delivery as an issue at this point. Tiles should be for high performance served by webserver directly. Metadata attributes should not be computed but generated, if the tiles are generated in advance as well.
This has very low priority for me personally.
Implementation will bring installation issues (required rights to write from PHP).
Tileserver could be faster when it could be possible to create cache files of metadata. Idea:
a) index.json
b) layer1json, layer2.json etc.
c) we can also cache wmts files to file like wmts/1.0.0/WMTSCapabilities.xml
www.server.dom/cache-clean - delete cache
www.server.dom/cache-create - create cache
With this we can compute more metadata attributes in future.
We can store cache into root directory when tileserver.php is located and serve it via webserver or store it in folder 'cache' and serve it via script (first check if file exists, then return file or create and return).
The text was updated successfully, but these errors were encountered: