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FlipDisc.cpp
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FlipDisc.cpp
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/*----------------------------------------------------------------------------------*
* FlipDisc.cpp - Arduino library for flip-disc displays. *
* This library is intended for use with the displays designed by *
* www.Flipo.io - Marcin Saj. *
* *
* The MIT License *
* Marcin Saj 15 Jan 2023 *
* https://github.com/marcinsaj/FlipDisc *
*----------------------------------------------------------------------------------*/
#include "FlipDisc.h"
/*
* Declaration of the flip-disc display enable pin
* EN_PIN - the pin serves as a latch for shift registers on which
* the controllers built into the displays are based.
*/
uint16_t _EN_PIN = 0; // Start & End SPI transfer data
/*
* Declaration of the Pulse Shaper Power Supply Module control pins
*/
uint16_t _CH_PIN = 0; // Charging PSPS module - turn ON/OFF
uint16_t _PL_PIN = 0; // Release the current pulse - turn ON/OFF
uint8_t flip_delay = 0; // Variable for the delay effect between flip discs
uint32_t time_now = 0; // Variable for the millis() function
/*
* 2-dimensional array with 3 columns.
* The first column lists all connected displays "module_type_column",
* the second column is the number of data bytes required to control the display "number_bytes_column",
* the third column is a number defining the relative position of the modules
* in relation to each other and for each type separately "module_relative_position_column".
*/
uint8_t moduleInitArray[8][3];
/*
* An array of defined display names:
* -> D7SEG - 7-Segment flip-disc display
* -> D2X1 - 2x1 flip-disc display
* -> D3X1 - 3x1 flip-disc display
* -> D1X3 - 1x3 flip-disc display
* -> D1X7 - 1x7 flip-disc display
* -> D2X6 - 2x6 flip-disc display
* -> D3X3 - 3x3 flip-disc display
* -> D3X4 - 3x4 flip-disc display
* -> D3X5 - 3x5 flip-disc display
*/
static const uint8_t moduleTypeArray[] PROGMEM = {D7SEG, D2X1, D3X1, D1X3, D1X7, D2X6, D3X3, D3X4, D3X5};
/*
* Total length of data frame for all displays.
* We can only control one disc out of all connected display modules at a time.
* Despite the fact that we only need two bits to control one disc, we have to send
* a data frame of a length equal to the sum of the data for all displays each time.
* If there is no display module declaration, each empty module up to eight
* is supplemented with 3 bytes (largest display requires 3 bytes of data).
* If the user does not declare the connected display, incorrect operation
* or damage to the display may occur (thats why these 3 bytes).
*/
uint8_t number_all_bytes = 0;
/*----------------------------------------------------------------------------------*
* Constructor *
*----------------------------------------------------------------------------------*/
FlipDisc::FlipDisc()
{
/* Do nothing */
}
/*----------------------------------------------------------------------------------*
* Initialization function for a series of displays. The function has 1 default *
* argument and 7 optional arguments. The function also prepares SPI. *
* Correct initialization requires code names of the serially connected displays. *
*----------------------------------------------------------------------------------*/
void FlipDisc::Init(uint8_t MOD1, uint8_t MOD2 /* = 0xFF */, uint8_t MOD3 /*= 0xFF */,
uint8_t MOD4 /* = 0xFF */, uint8_t MOD5 /*= 0xFF */,
uint8_t MOD6 /* = 0xFF */, uint8_t MOD7 /*= 0xFF */,
uint8_t MOD8 /* = 0xFF */)
{
// SPI initialization
SPI.begin();
// First charging Pulse Shaper Power Supply module after power up the device
PrepareCurrentPulse();
// Saving a list of displays to the array
moduleInitArray[0][module_type_column] = MOD1;
moduleInitArray[1][module_type_column] = MOD2;
moduleInitArray[2][module_type_column] = MOD3;
moduleInitArray[3][module_type_column] = MOD4;
moduleInitArray[4][module_type_column] = MOD5;
moduleInitArray[5][module_type_column] = MOD6;
moduleInitArray[6][module_type_column] = MOD7;
moduleInitArray[7][module_type_column] = MOD8;
/*
* module_relative_position variable
* for example, if there is a D7SEG, D3X1, D7SEG, D7SEG, D3X1, D1X3 in a series
* of displays, then the relative positions will be 1, 1, 2, 3, 2, 1.
* Each type of display is counted separately.
* In simple terms, it can be presented as a separate list for each
* type of display and numbered starting from 1. Determining
* the relative position of the display is used to simplify the display
* handling functions.
*/
uint8_t module_relative_position = 0;
uint8_t module_type = 0;
uint8_t module_number_types = sizeof(moduleTypeArray);
// For all types of displays
for(int i = 0; i < module_number_types; i++)
{
// The initial value of the relative position for each type of the display
module_relative_position = 0;
// Reading the first type of display to check
module_type = pgm_read_byte(&moduleTypeArray[i]);
// For the selected display type, search the entire list of serially connected displays
for(int j = 0; j < 8; j++)
{
// If the selected display type is found in the list
// then the relative position is incremented and stored in the array
if(moduleInitArray[j][module_type_column] == module_type)
{
module_relative_position = module_relative_position + 1;
moduleInitArray[j][module_relative_position_column] = module_relative_position;
}
}
}
/*
* Extracting the number of data bytes of each display type, the number of bytes
* determines the size of the control frame. Required by the displays architecture,
* which is based on shift registers.
* If the user does not declare the connected display, incorrect operation or
* damage to the display may occur. Therefore, if there is no display module
* declaration, each empty module up to eight is supplemented with 3 bytes.
* We can only handle one disc from the entire display series at a time, so it is
* very important where in the data stream to put the control bits for the selected
* disc. In fact, with a data frame of a few or a dozen bytes, only two bits are
* set to "1" the rest of the data is "0".
*/
uint8_t number_bytes = 0;
for(int i = 0; i < 8; i++)
{
switch (moduleInitArray[i][module_type_column])
{
case D7SEG:
number_bytes = 3;
break;
/* D3X1 = D2X1 - are the same */
case D3X1:
number_bytes = 1;
break;
case D1X3:
number_bytes = 1;
break;
case D1X7:
number_bytes = 2;
break;
case D2X6:
number_bytes = 2;
break;
case D3X3:
number_bytes = 2;
break;
case D3X4:
number_bytes = 2;
break;
case D3X5:
number_bytes = 2;
break;
case NONE:
number_bytes = 3;
break;
default:
number_bytes = 3;
break;
}
// Saving data about the number of data bytes required by the module
moduleInitArray[i][number_bytes_column] = number_bytes;
// Total length of data frame for all displays.
number_all_bytes = number_all_bytes + number_bytes;
}
}
/*----------------------------------------------------------------------------------*
* Function to control up to eight 7-Segment displays. *
* The first argument is the default and the others are optional. *
* This function allows you to display numbers and symbols: 0-9, "°", "C", "F", etc.*
*----------------------------------------------------------------------------------*/
void FlipDisc::Matrix_7Seg(uint8_t data1, uint8_t data2 /* = 0xFF */, uint8_t data3 /* = 0xFF */,
uint8_t data4 /* = 0xFF */, uint8_t data5 /* = 0xFF */,
uint8_t data6 /* = 0xFF */, uint8_t data7 /* = 0xFF */,
uint8_t data8 /* = 0xFF */)
{
// Saving a list of data to the array
uint8_t newDataArray[8] = {data1, data2, data3, data4, data5, data6, data7, data8};
for(int i = 0; i < 8; i++)
{
// Call the function to handle the display only if there is data for it
if(newDataArray[i] != 0xFF) Display_7Seg(i + 1, newDataArray[i]);
}
}
/*----------------------------------------------------------------------------------*
* The function allows you to control one 7-Segment display. *
* The first argument is the relative number of the display in the series *
* of all displays. For example, if we have a combination of D7SEG, D3X1, D7SEG then*
* the second D7SEG display will have a relative number of 2 even though there *
* is a D3X1 display between the D7SEG displays. *
* -> module_number - relative number of the "D7SEG" display *
* -> data. *
* *
* Brief: *
* The display consists of 23 discs. The displayArray_7Seg[][] array contains *
* information about all disc statuses for the symbol we want to display. *
* To flip a selected disc, we need to know the corresponding control outputs. *
* Disc statuses "0" and "1" correspond to different control outputs. *
* The list of information about all control outputs for corresponding *
* disc statuses of all discs and the currently selected digit/symbol to be *
* displayed are contained in two tables: *
* -> setDiscArray_7Seg[][] - "1" *
* -> resetDiscArray_7Seg[][] - "0" *
*----------------------------------------------------------------------------------*/
void FlipDisc::Display_7Seg(uint8_t module_number, uint8_t new_data)
{
/*
* Simple protection from user error.
* If the selected display has not been declared in Init() then the function will not execute.
*/
if(Fuse(module_number, D7SEG) == true) return;
bool disc_status = 0;
uint8_t bit_number = 0;
uint8_t current_column = 0;
uint8_t current_row = new_data;
// The display is built with 23 independently controlled flip-discs
for(int disc_number = 0; disc_number < 23; disc_number++)
{
/*
* bit_number can only be in the range 0-7, so we must make sure that
* when changing the columns/bytes to read, start counting the bits again from 0.
*/
if(disc_number < 8) {bit_number = disc_number; current_column = 0;}
if((disc_number >= 8) && (disc_number < 16)) {bit_number = disc_number - 8; current_column = 1;}
if(disc_number >= 16) {bit_number = disc_number - 16; current_column = 2;}
/*
* 1 - Read one byte from location: displayArray_7Seg[current_row][current_column]
* 2 - Shift byte from 0 to 7 bits to the right
* 3 - Extract the bit that corresponds to the state of the selected display disc
*/
disc_status = ((pgm_read_byte(&displayArray_7Seg[current_row][current_column])) >> (bit_number)) & 0b00000001;
// Flip one selected disc
Disc_7Seg(module_number, disc_number, disc_status);
}
// Finally, clear all display outputs
ClearAllOutputs();
}
/*----------------------------------------------------------------------------------*
* The function allows you to control one selected disc of 7-Segment display. *
* The first argument is the relative number of the display in the series *
* of all displays. For example, if we have a combination of D7SEG, D3X1, D7SEG then*
* the second D7SEG display will have a relative number of 2 even though there *
* is a D3X1 display between the D7SEG displays. The second argument disc_number *
* is the number of selected disc 0-22 of the 7-Segment display. *
* The third argument is the status of the selected disc *
* -> module_number - relative number of the "D7SEG" display *
* -> disc_number - there are 23 discs in 7-Segment display 0-22 *
* -> disc_status - reset disc "0" or set disc "1" *
* *
* 0 1 2 3 4 *
* 19 5 *
* 18 6 *
* 17 20 21 22 7 *
* 16 8 *
* 15 9 *
* 14 13 12 11 10 *
* *
* Brief: *
* The display consists of 23 discs. *
* To flip a selected disc, we need to know the corresponding control outputs. *
* Disc statuses "0" and "1" correspond to different control outputs. *
* The list of information about all control outputs for corresponding *
* disc statuses of all discs are contained in two tables: *
* -> setDiscArray_7Seg[][] - "1" *
* -> resetDiscArray_7Seg[][] - "0" *
*----------------------------------------------------------------------------------*/
void FlipDisc::Disc_7Seg(uint8_t module_number, uint8_t disc_number, bool disc_status)
{
// Start of SPI data transfer
digitalWrite(_EN_PIN, LOW);
/*
* Send blank data "0" to all control outputs of the other displays BEFORE
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D7SEG, BEFORE);
/*
* Each of the discs has two sides, one side corresponds to the disk status "1" - color,
* the other side "0" - black.
* Each of the "0" or "1" statuses requires a different polarity of the current pulse
* released into the disc, and thus for each of the statuses we must drive different
* controller outputs to achieve the desired effect.
* The list of information about the statuses of all discs for the entire display
* and the currently selected digit/symbol to be displayed is contained in two tables:
* -> setDiscArray_7Seg[][] - "1"
* -> resetDiscArray_7Seg[][] - "0"
* The arrays contains the addresses of all control outputs corresponding to the setting
* of the discs to the "color" side or "black" side.
* Each separate display disc requires 3 bytes of data to be transferred.
* To flip the entire display, we need to send 3 bytes x 23 discs = 69 bytes of data
*/
for(int byte_number = 0; byte_number < 3; byte_number++)
{
if(disc_status == 0) SPI.transfer(pgm_read_byte(&setDiscArray_7Seg[disc_number][byte_number]));
if(disc_status == 1) SPI.transfer(pgm_read_byte(&resetDiscArray_7Seg[disc_number][byte_number]));
}
/*
* Send blank data "0" to all control outputs of the other displays AFTER
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D7SEG, AFTER);
// End of SPI data transfer
digitalWrite(_EN_PIN, HIGH);
// Release of 1ms current pulse
ReleaseCurrentPulse();
}
/*----------------------------------------------------------------------------------*
* Function allows you to control a selected disc in a selected dot display. *
* We can control only one dot of the selected display at a time. *
* The first argument module_number is the relative number of the display in *
* the series of all displays. For example, if we have a combination *
* of D3X1, D7SEG, D3X1, then the second D3X1 display will have a relative number *
* of 2 even though there is a D7SEG display between the D3X1 displays. *
* -> module_number - relative number of the "D3X1" display *
* -> disc_number - display disc number counting from top to bottom 1-3 *
* -> disc_status - reset disc "0" or set disc "1" *
*----------------------------------------------------------------------------------*/
void FlipDisc::Disc_3x1(uint8_t module_number, uint8_t disc_number, bool disc_status)
{
/*
* Simple protection from user error.
* If the selected display has not been declared in Init() then the function will not execute.
*/
if(Fuse(module_number, D3X1) == true) return;
uint8_t newDiscArray[3];
/*
* disc_number - display dot number counting from top to bottom 1, 2, 3
* The array row numbers newDiscArray[] start at 0 so we need to subtract 1 (i-1)
* If we assign the value 0xFF to discs, the Display_3x1() function will ignore these discs
*/
for(int i = 1; i <= 3; i++)
{
if(disc_number == i) newDiscArray[i-1] = disc_status;
else newDiscArray[i-1] = 0xFF;
}
// Call the function to flip the dot (only one disc)
Display_3x1(module_number, newDiscArray[0], newDiscArray[1], newDiscArray[2]);
// Clear all outputs of the controllers built into the displays
ClearAllOutputs();
}
/*----------------------------------------------------------------------------------*
* Same functionality as Disc_3x1()function but to handle display 2x1 *
*----------------------------------------------------------------------------------*/
void FlipDisc::Disc_2x1(uint8_t module_number, uint8_t disc_number, bool disc_status)
{
Disc_3x1(module_number, disc_number, disc_status);
}
/*----------------------------------------------------------------------------------*
* The function allows you to control 2x1 or 3x1 display. *
* You can control one, two or three discs of the selected display at a time. *
* The first argument is the relative number of the display in the series *
* of all displays. For example, if we have a combination of D3X1, D7SEG, D3X1, *
* then the second D3X1 display will have a relative number of 2 even though there *
* is a D7SEG display between the D3X1 displays. *
* -> module_number - relative number of the "D3X1" display *
* -> disc1, disc2, disc3. *
* *
* Brief: *
* The display consists of 2 or 3 discs. *
* To flip a selected disc, we need to know the corresponding control outputs. *
* The list of information about control outputs for corresponding discs *
* to be displayed are contained in two tables: *
* -> setDiscArray_3x1[] - "1" *
* -> resetDiscArray_3x1[] - "0" *
*----------------------------------------------------------------------------------*/
void FlipDisc::Display_3x1(uint8_t module_number, uint8_t disc1 /* = 0xFF */, uint8_t disc2 /* = 0xFF */, uint8_t disc3 /* = 0xFF */)
{
/*
* Simple protection from user error.
* If the selected display has not been declared in Init() then the function will not execute.
*/
if(Fuse(module_number, D3X1) == true) return;
// Saving a list of dot statuses to the array
uint8_t newDiscArray[3] = {disc1, disc2, disc3};
// 3 D3X1 - 3 loops
for(int disc = 0; disc < 3; disc++)
{
// Check if we have new data for dot. 0xFF - no data
if(newDiscArray[disc] != 0xFF)
{
// Start of SPI data transfer
digitalWrite(_EN_PIN, LOW);
/*
* Send blank data "0" to all control outputs of the other displays BEFORE
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D3X1, BEFORE);
/*
* Each of the discs has two sides, one side corresponds to the disk status "1" - color,
* the other side "0" - black.
* Each of the "0" or "1" statuses requires a different polarity of the current pulse
* released into the disc, and thus for each of the statuses we must drive different
* controller outputs to achieve the desired effect.
* The list of information about the statuses of all discs for the display
* and the currently selected dot to be displayed is contained in two tables:
* -> setDiscArray_3x1[] - "1"
* -> resetDiscArray_3x1[] - "0"
* Each separate display disc requires 1 byte of data to be transferred.
* To flip all 3 discs, we need to send 3 bytes of data.
*/
if(newDiscArray[disc] == 1) SPI.transfer(pgm_read_byte(&setDiscArray_3x1[disc]));
if(newDiscArray[disc] == 0) SPI.transfer(pgm_read_byte(&resetDiscArray_3x1[disc]));
/*
* Send blank data "0" to all control outputs of the other displays AFTER
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D3X1, AFTER);
// End of SPI data transfer
digitalWrite(_EN_PIN, HIGH);
// Release of 1ms current pulse
ReleaseCurrentPulse();
}
}
// Finally, clear all display outputs
ClearAllOutputs();
}
/*----------------------------------------------------------------------------------*
* Same functionality as Display_3x1()function but to handle only two discs *
*----------------------------------------------------------------------------------*/
void FlipDisc::Display_2x1(uint8_t module_number, uint8_t disc1 /* = 0xFF */, uint8_t disc2 /* = 0xFF */)
{
Display_3x1(module_number, disc1, disc2);
}
/*----------------------------------------------------------------------------------*
* Function allows you to control selected disc in a 1x3 display. *
* We can control only one disc of the selected display at a time. *
* The first argument module_number is the relative number of the display in *
* the series of all displays. For example, if we have a combination *
* of D1X3, D7SEG, D1X3, then the second D1X3 display will have a relative number *
* of 2 even though there is a D7SEG display between the D1X3 displays. *
* -> module_number - relative number of the "D1X3" display *
* -> disc_number - display disc number counting from left to right 1-3 *
* -> disc_status - reset disc "0" or set disc "1" *
*----------------------------------------------------------------------------------*/
void FlipDisc::Disc_1x3(uint8_t module_number, uint8_t disc_number, bool disc_status)
{
/*
* Simple protection from user error.
* If the selected display has not been declared in Init() then the function will not execute.
*/
if(Fuse(module_number, D1X3) == true) return;
uint8_t newDiscArray[3];
/*
* disc_number - counting from left to right 1, 2, 3
* The array row numbers newDiscArray[] start at 0 so we need to subtract 1 (i-1)
* If we assign the value 0xFF to discs, the Display_1x3() function will ignore these discs
*/
for(int i = 1; i <= 3; i++)
{
if(disc_number == i) newDiscArray[i-1] = disc_status;
else newDiscArray[i-1] = 0xFF;
}
// Call the function to flip the disc (only one disc)
Display_1x3(module_number, newDiscArray[0], newDiscArray[1], newDiscArray[2]);
// Clear all outputs of the controllers built into the displays
ClearAllOutputs();
}
/*----------------------------------------------------------------------------------*
* The function allows you to control 1x3 display. *
* We can control one, two or three discs of the selected display at a time. *
* The first argument is the relative number of the display in the series *
* of all displays. For example, if we have a combination of D1X3, D7SEG, D1X3, *
* then the second D1X3 display will have a relative number of 2 even though there *
* is a D7SEG display between the D1X3 displays. *
* -> module_number - relative number of the "D1X3" display *
* -> disc1, disc2, disc3. *
* *
* Brief: *
* The display consists 3 discs. *
* To flip a selected disc, we need to know the corresponding control outputs. *
* The list of information about control outputs for corresponding discs *
* to be displayed are contained in two tables: *
* -> setDisc_1x3[] - "1" *
* -> resetDisc_1x3[] - "0" *
*----------------------------------------------------------------------------------*/
void FlipDisc::Display_1x3(uint8_t module_number, uint8_t disc1 /* = 0xFF */, uint8_t disc2 /* = 0xFF */, uint8_t disc3 /* = 0xFF */)
{
/*
* Simple protection from user error.
* If the selected display has not been declared in Init() then the function will not execute.
*/
if(Fuse(module_number, D1X3) == true) return;
// Saving a list of disc statuses to the array
uint8_t newDiscArray[3]= {disc1, disc2, disc3};
// 3 discs - 3 loops
for(int disc = 0; disc < 3; disc++)
{
// Check if we have new data for disc. 0xFF - no data
if(newDiscArray[disc] != 0xFF)
{
// Start of SPI data transfer
digitalWrite(_EN_PIN, LOW);
/*
* Send blank data "0" to all control outputs of the other displays BEFORE
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D1X3, BEFORE);
/*
* Each of the discs has two sides, one side corresponds to the disk status "1" - color,
* the other side "0" - black.
* Each of the "0" or "1" statuses requires a different polarity of the current pulse
* released into the disc, and thus for each of the statuses we must drive different
* controller outputs to achieve the desired effect.
* The list of information about the statuses of all discs for the display
* and the currently selected dot to be displayed is contained in two tables:
* -> setDisc_1x3[] - "1"
* -> resetDisc_1x3[] - "0"
* Each separate display disc requires 1 byte of data to be transferred.
* To flip all 3 discs, we need to send 3 bytes of data.
*/
if(newDiscArray[disc] == 1) SPI.transfer(pgm_read_byte(&setDiscArray_1x3[disc]));
if(newDiscArray[disc] == 0) SPI.transfer(pgm_read_byte(&resetDiscArray_1x3[disc]));
/*
* Send blank data "0" to all control outputs of the other displays AFTER
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D1X3, AFTER);
// End of SPI data transfer
digitalWrite(_EN_PIN, HIGH);
// Release of 1ms current pulse
ReleaseCurrentPulse();
}
}
// Clear all outputs of the controllers built into the displays
ClearAllOutputs();
}
/*----------------------------------------------------------------------------------*
* Function allows you to control a selected disc in a 1x7 display. *
* We can control only one disc of the selected display at a time. The first *
* argument module_number is the relative number of the display in the series *
* of all displays. For example, if we have a combination of D1X7, D7SEG, D1X7, *
* then the second D1X7 display will have a relative number of 2 even though there *
* is a D7SEG display between the D1X7 displays. *
* -> module_number - relative number of the "D1X7" display *
* -> disc_number - display disc number counting from left to right 1-7 *
* -> disc_status - reset disc "0" or set disc "1" *
*----------------------------------------------------------------------------------*/
void FlipDisc::Disc_1x7(uint8_t module_number, uint8_t disc_number, bool disc_status)
{
/*
* Simple protection from user error.
* If the selected display has not been declared in Init() then the function will not execute.
*/
if(Fuse(module_number, D1X7) == true) return;
uint8_t newDiscArray[7];
/*
* disc_number - counting from left to right 1, 2,...7
* The array row numbers newDiscArray[] start at 0 so we need to subtract 1 (i-1)
* If we assign the value 0xFF to discs, the Display_1x7() function will ignore these discs
*/
for(int i = 1; i <= 7; i++)
{
if(disc_number == i) newDiscArray[i-1] = disc_status;
else newDiscArray[i-1] = 0xFF;
}
// Call the function to flip the disc (only one disc)
Display_1x7(module_number, newDiscArray[0], newDiscArray[1], newDiscArray[2],
newDiscArray[3], newDiscArray[4], newDiscArray[5], newDiscArray[6]);
// Clear all outputs of the controllers built into the displays
ClearAllOutputs();
}
/*----------------------------------------------------------------------------------*
* The function allows you to control 1x7 display. *
* We can control 7 discs of the selected display at a time. *
* The first argument is the relative number of the display in the series *
* of all displays. For example, if we have a combination of D1X7, D7SEG, D1X7, *
* then the second D1X7 display will have a relative number of 2 even though there *
* is a D7SEG display between the D1X7 displays. *
* -> module_number - relative number of the "D1X7" display *
* -> disc1, disc2, disc3, disc4, disc5, disc6, disc7. *
* *
* Brief: *
* The display consists 7 discs. *
* To flip a selected disc, we need to know the corresponding control outputs. *
* The list of information about control outputs for corresponding discs *
* to be displayed are contained in two tables: *
* -> setDiscArray_1x7[] - "1" *
* -> resetDiscArray_1x7[] - "0" *
*----------------------------------------------------------------------------------*/
void FlipDisc::Display_1x7(uint8_t module_number, uint8_t disc1 /* = 0xFF */, uint8_t disc2 /* = 0xFF */, uint8_t disc3 /* = 0xFF */,
uint8_t disc4 /* = 0xFF */, uint8_t disc5 /* = 0xFF */, uint8_t disc6 /* = 0xFF */, uint8_t disc7 /* = 0xFF */)
{
/*
* Simple protection from user error.
* If the selected display has not been declared in Init() then the function will not execute.
*/
if(Fuse(module_number, D1X7) == true) return;
// Saving a list of disc statuses to the array
uint8_t newDiscArray[7] = {disc1, disc2, disc3, disc4, disc5, disc6, disc7};
// 7 discs - 7 loops
for(int disc = 0; disc < 7; disc++)
{
// Check if we have new data for disc. 0xFF - no data
if(newDiscArray[disc] != 0xFF)
{
// Start of SPI data transfer
digitalWrite(_EN_PIN, LOW);
/*
* Send blank data "0" to all control outputs of the other displays BEFORE
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D1X7, BEFORE);
/*
* Each of the discs has two sides, one side corresponds to the disk status "1" - color,
* the other side "0" - black.
* Each of the "0" or "1" statuses requires a different polarity of the current pulse
* released into the disc, and thus for each of the statuses we must drive different
* controller outputs to achieve the desired effect.
* The list of information about the statuses of all discs for the display
* and the currently selected dot to be displayed is contained in two tables:
* -> setDiscArray_1x7[] - "1"
* -> resetDiscArray_1x7[] - "0"
* Each separate display disc requires 2 byte of data to be transferred.
* To flip all 7 discs, we need to send 14 bytes of data.
*/
for(int byte_number = 0; byte_number < 2; byte_number++)
{
if(newDiscArray[disc] == 1) SPI.transfer(pgm_read_byte(&setDiscArray_1x7[disc][byte_number]));
if(newDiscArray[disc] == 0) SPI.transfer(pgm_read_byte(&resetDiscArray_1x7[disc][byte_number]));
}
/*
* Send blank data "0" to all control outputs of the other displays AFTER
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D1X7, AFTER);
// End of SPI data transfer
digitalWrite(_EN_PIN, HIGH);
// Release of 1ms current pulse
ReleaseCurrentPulse();
}
}
// Clear all outputs of the controllers built into the displays
ClearAllOutputs();
}
/*----------------------------------------------------------------------------------*
* Function allows you to control a selected disc in a 2x6 display. *
* We can control only one disc of the selected display at a time. The first *
* argument module_number is the relative number of the display in the series *
* of all displays. For example, if we have a combination of D2X6, D7SEG, D2X6, *
* then the second D2X6 display will have a relative number of 2 even though there *
* is a D7SEG display between the D2X6 displays. *
* -> module_number - relative number of the "D2X6" display *
* -> disc_number - display disc number counting from right to left in each row *
* first row 1-6, second row 7-12 *
* -> disc_status - reset disc "0" or set disc "1" *
* 12 11 10 9 8 7 *
* 6 5 4 3 2 1 *
*----------------------------------------------------------------------------------*/
void FlipDisc::Disc_2x6(uint8_t module_number, uint8_t disc_number, bool disc_status)
{
/*
* Simple protection from user error.
* If the selected display has not been declared in Init() then the function will not execute.
*/
if(Fuse(module_number, D2X6) == true) return;
disc_number = disc_number - 1;
// Start of SPI data transfer
digitalWrite(_EN_PIN, LOW);
/*
* Send blank data "0" to all control outputs of the other displays BEFORE
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D2X6, BEFORE);
/*
* Each of the discs has two sides, one side corresponds to the disk status "1" - color,
* the other side "0" - black.
* Each of the "0" or "1" statuses requires a different polarity of the current pulse
* released into the disc, and thus for each of the statuses we must drive different
* controller outputs to achieve the desired effect.
* The list of information about the statuses of all discs for the display
* and the currently selected dot to be displayed is contained in two tables:
* -> setDiscArray_2x6[] - "1"
* -> resetDiscArray_2x6[] - "0"
* Each separate display disc requires 2 byte of data to be transferred.
* To flip all 12 discs, we need to send 24 bytes of data.
*/
for(int byte_number = 0; byte_number < 2; byte_number++)
{
if(disc_status == 1) SPI.transfer(pgm_read_byte(&setDiscArray_2x6[disc_number][byte_number]));
if(disc_status == 0) SPI.transfer(pgm_read_byte(&resetDiscArray_2x6[disc_number][byte_number]));
}
/*
* Send blank data "0" to all control outputs of the other displays AFTER
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D2X6, AFTER);
// End of SPI data transfer
digitalWrite(_EN_PIN, HIGH);
// Release of 1ms current pulse
ReleaseCurrentPulse();
// Clear all outputs of the controllers built into the displays
ClearAllOutputs();
}
/*----------------------------------------------------------------------------------*
* Function allows you to control a selected disc in a 2x6 display. *
* We can control only one disc of the selected display at a time. *
* Addressing selected disc using rows and columns. *
* The first argument module_number is the relative number of the display *
* in the series of all displays. For example, if we have a combination *
* of D2X6, D7SEG, D2X6, then the second D2X6 display will have a relative number *
* of 2 even though there is a D7SEG display between the D2X6 displays *
* -> module_number - relative number of the "D2X6" display *
* -> row_number - display disc row number counting from bottom to top 1-2 *
* -> column_number - display disc number counting from right to left 1-6 *
* -> disc_status - reset disc "0" or set disc "1" *
* *
* Rows, columns & discs numbers *
* 6 5 4 3 2 1 *
* 12 11 10 9 8 7 *
* 6 5 4 3 2 1 *
*----------------------------------------------------------------------------------*/
void FlipDisc::Display_2x6(uint8_t module_number, uint8_t row_number, uint8_t column_number, bool disc_status)
{
// Based on the row (1-2) and column (1-6) disc address, we determine the disc number 1-12
uint8_t disc_number = (row_number - 1) * 6 + column_number;
Disc_2x6(module_number, disc_number, disc_status);
}
/*----------------------------------------------------------------------------------*
* Function allows you to control a selected disc in a 3x3 display. *
* We can control only one disc of the selected display at a time. The first *
* argument module_number is the relative number of the display in the series *
* of all displays. For example, if we have a combination of D3X3, D7SEG, D3X3, *
* then the second D3X3 display will have a relative number of 2 even though there *
* is a D7SEG display between the D3X3 displays. *
* -> module_number - relative number of the "D3X3" display *
* -> disc_number - display disc number counting from left to right in each row *
* first row 1-3, second row 4-6, third row 7-9 *
* -> disc_status - reset disc "0" or set disc "1" *
* 7 8 9 *
* 4 5 6 *
* 1 2 3 *
*----------------------------------------------------------------------------------*/
void FlipDisc::Disc_3x3(uint8_t module_number, uint8_t disc_number, bool disc_status)
{
/*
* Simple protection from user error.
* If the selected display has not been declared in Init() then the function will not execute.
*/
if(Fuse(module_number, D3X3) == true) return;
disc_number = disc_number - 1;
// Start of SPI data transfer
digitalWrite(_EN_PIN, LOW);
/*
* Send blank data "0" to all control outputs of the other displays BEFORE
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D3X3, BEFORE);
/*
* Each of the discs has two sides, one side corresponds to the disk status "1" - color,
* the other side "0" - black.
* Each of the "0" or "1" statuses requires a different polarity of the current pulse
* released into the disc, and thus for each of the statuses we must drive different
* controller outputs to achieve the desired effect.
* The list of information about the statuses of all discs for the display
* and the currently selected dot to be displayed is contained in two tables:
* -> setDiscArray_3x3[] - "1"
* -> resetDiscArray_3x3[] - "0"
* Each separate display disc requires 2 byte of data to be transferred.
* To flip all 9 discs, we need to send 18 bytes of data.
*/
for(int byte_number = 0; byte_number < 2; byte_number++)
{
if(disc_status == 1) SPI.transfer(pgm_read_byte(&setDiscArray_3x3[disc_number][byte_number]));
if(disc_status == 0) SPI.transfer(pgm_read_byte(&resetDiscArray_3x3[disc_number][byte_number]));
}
/*
* Send blank data "0" to all control outputs of the other displays AFTER
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D3X3, AFTER);
// End of SPI data transfer
digitalWrite(_EN_PIN, HIGH);
// Release of 1ms current pulse
ReleaseCurrentPulse();
// Clear all outputs of the controllers built into the displays
ClearAllOutputs();
}
/*----------------------------------------------------------------------------------*
* Function allows you to control a selected disc in a 3x3 display. *
* We can control only one disc of the selected display at a time. *
* Addressing selected disc using rows and columns. *
* The first argument module_number is the relative number of the display *
* in the series of all displays. For example, if we have a combination *
* of D3X3, D7SEG, D3X3, then the second D3X3 display will have a relative number *
* of 2 even though there is a D7SEG display between the D3X3 displays *
* -> module_number - relative number of the "D3X3" display *
* -> row_number - display disc row number counting from bottom to top 1-3 *
* -> column_number - display disc number counting from left to right 1-3 *
* -> disc_status - reset disc "0" or set disc "1" *
* *
* Rows, columns & discs numbers *
* 1 2 3 *
* 3 7 8 9 *
* 2 4 5 6 *
* 1 1 2 3 *
*----------------------------------------------------------------------------------*/
void FlipDisc::Display_3x3(uint8_t module_number, uint8_t row_number, uint8_t column_number, bool disc_status)
{
// Based on the row (1-3) and column (1-3) disc address, we determine the disc number 1-9
uint8_t disc_number = (row_number - 1) * 3 + column_number;
Disc_3x3(module_number, disc_number, disc_status);
}
/*----------------------------------------------------------------------------------*
* Function allows you to control a selected disc in a 3x4 display. *
* We can control only one disc of the selected display at a time. The first *
* argument module_number is the relative number of the display in the series *
* of all displays. For example, if we have a combination of D3X4, D7SEG, D3X4, *
* then the second D3X4 display will have a relative number of 2 even though there *
* is a D7SEG display between the D3X4 displays. *
* -> module_number - relative number of the "D3X4" display *
* -> disc_number - display disc number counting from left to right in each row *
* first row 1-3, second row 4-6, third row 7-9, four row 10-12 *
* -> disc_status - reset disc "0" or set disc "1" *
* 10 11 12 *
* 7 8 9 *
* 4 5 6 *
* 1 2 3 *
*----------------------------------------------------------------------------------*/
void FlipDisc::Disc_3x4(uint8_t module_number, uint8_t disc_number, bool disc_status)
{
/*
* Simple protection from user error.
* If the selected display has not been declared in Init() then the function will not execute.
*/
if(Fuse(module_number, D3X4) == true) return;
disc_number = disc_number - 1;
// Start of SPI data transfer
digitalWrite(_EN_PIN, LOW);
/*
* Send blank data "0" to all control outputs of the other displays BEFORE
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D3X4, BEFORE);
/*
* Each of the discs has two sides, one side corresponds to the disk status "1" - color,
* the other side "0" - black.
* Each of the "0" or "1" statuses requires a different polarity of the current pulse
* released into the disc, and thus for each of the statuses we must drive different
* controller outputs to achieve the desired effect.
* The list of information about the statuses of all discs for the display
* and the currently selected dot to be displayed is contained in two tables:
* -> setDiscArray_3x4[] - "1"
* -> resetDiscArray_3x4[] - "0"
* Each separate display disc requires 2 byte of data to be transferred.
* To flip all 7 discs, we need to send 14 bytes of data.
*/
for(int byte_number = 0; byte_number < 2; byte_number++)
{
if(disc_status == 1) SPI.transfer(pgm_read_byte(&setDiscArray_3x4[disc_number][byte_number]));
if(disc_status == 0) SPI.transfer(pgm_read_byte(&resetDiscArray_3x4[disc_number][byte_number]));
}
/*
* Send blank data "0" to all control outputs of the other displays AFTER
* sending control data to the selected display.
* Detailed information in the function description SendBlankData().
*/
SendBlankData(module_number, D3X4, AFTER);
// End of SPI data transfer
digitalWrite(_EN_PIN, HIGH);
// Release of 1ms current pulse
ReleaseCurrentPulse();
// Clear all outputs of the controllers built into the displays
ClearAllOutputs();
}