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HttpAsyncClient seems to be never sending requests after some requests have been send. This is possibly due to a threading issue.
For example, after opening the event stream, then accepting a game via POST and opening the game stream, POSTed moves will not be send. As soon as the game stream is closed, e.g. via forfeiting the game on lichess, the request comes through (with a 400 status code).
The text was updated successfully, but these errors were encountered:
HttpAsyncClient
seems to be never sending requests after some requests have been send. This is possibly due to a threading issue.For example, after opening the event stream, then accepting a game via
POST
and opening the game stream,POST
ed moves will not be send. As soon as the game stream is closed, e.g. via forfeiting the game on lichess, the request comes through (with a400
status code).The text was updated successfully, but these errors were encountered: