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iterator proxy pair ought to decay to value semantics on demand #31
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Yeah, this is tricky. It's mainly to disguise the use of a Do you have implementation suggestions? I don't want to implement anything that involves creating unnecessary copies of internal nodes, since they're created on the heap to satisfy polymorphism. |
Just realized that I could remove the need for the proxy altogether if I had the nodes represent the value types via composition (i.e. make it a glorified discriminated union), rather than inheritance, a bit like what nlohmann::json does with its Probably quite a bit more work than a basic refactor, but if I ever do a toml++ v2 I'd give that some very real thought. |
shared_ptr is probably the easiest given your present design.
Personally speaking, I wouldn't take this approach. Union storage is hard on the compiler, both on compile times and on the ability to optimise. I appreciate that it's pure in the sense of compsci theory, but as I get more experienced, I find myself avoiding union storage for non-trivially-copyable types more and more, like how I avoid threads nowadays. And if I ever do use threads, they're always like a child process i.e. very self contained, only ever touch shared state at the very beginning and very end. BTW, if I were implementing a language parser in C++ 20, I think I'd use Coroutines with generators. Then iteration is just a suspended coroutine, and all your iteration state is inside the coroutine frame. I'd then wrap up that Coroutine based implementation into a non-Coroutine API using a bunch of preprocessor metaprogramming, because C++ 20 has currently really lousy coroutine vs non-coroutine integration. It'll get a lot better in 23 with Reflection, and hopefully sanding down of Coroutines many, many, many syntax rough edges. The reason why coroutine generators are great for language parsing is because they're lazy. So, if given a 1Gb TOML file to parse, it's only as you query and iterate does parsing occur, and only on the bits you actually traverse. MSVC used to do that trick, it was much faster than other compilers because it simply never parsed any of a C++ file you didn't use, which was cool, but not standards conforming. Still, the right approach for general language parsing though. |
Hmmn. This honestly strengthens my inclination towards the refactoring I was describing. I won't get any serious free time to do the work necessary to really pull things apart and put them back together for quite some time, so the current design will have to do for the time being. Having said that, as part of the implementation for #29 I refactored how the temporary proxy pair is stored so all of the following should work: for(auto i : container) {}
for(auto &i : container) {}
for(auto &&i : container) {} The proxy pair object still contains references, but the reference category of the pair object shouldn't be able to break generic code now.
Sounds fun. I don't have a lot of experience with coroutines in any language, but I look forward to learning about them. In some far-future version of |
Lots of generic STL code would always do:
This prevents the value copy of items being iterated. You have proxy pair in place to prevent this occurring for:
Firstly, any compiler which is not MSVC will elide that copy under optimisation if
i
never escapes or is modified. So your proxy optimisation probably doesn't actually save much, except on MSVC.Meanwhile, the lack of value sematics for the second for loop causes much generic code to break. If the code asked for a copy, it expects an as-if copy. If you wish to retain your proxy, you ought to have it implicitly convert to a value type upon demand in order to retain expected semantics.
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