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Server.java
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Server.java
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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package wtserver;
import java.util.ArrayList;
import java.util.Arrays;
import wtserver.client.ChannelUser;
/**
*
* @author MSI
*/
public class Server {
private ArrayList<Client> clientList = new ArrayList<Client>();
public int port;
public Server(int port)
{
this.port = port;
Thread thread = new Thread() {
public void run() {
startServer();
}
};
thread.start();
}
public synchronized void addClient(Client c)
{
clientList.add(c);
}
public synchronized void removeClient(Client c)
{
clientList.remove(c);
}
public synchronized Client getClient(byte session_key[])
{
for(int i = 0; i < clientList.size(); i++)
{
Client c = clientList.get(i);
if(Arrays.equals(c.getSessionKey(), session_key))
return c;
}
return null;
}
public synchronized ArrayList<Client> getClientList()
{
return clientList;
}
public synchronized ArrayList<ChannelUser> getChannelUsers()
{
ArrayList<ChannelUser> users = new ArrayList<ChannelUser>();
for(int i = 0; i < clientList.size(); i++)
{
Client c = clientList.get(i);
if(c.roomNumber == -1)
{
ChannelUser u = new ChannelUser(c.getLoginName(), c.getCallsign(), c.getUserLevel());
users.add(u);
}
}
return users;
}
public void startServer(){
}
public void processMsg(Client client, int msgId, byte buffer [])
{
}
}