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How to test the client #1

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math2001 opened this issue Apr 27, 2019 · 0 comments
Open

How to test the client #1

math2001 opened this issue Apr 27, 2019 · 0 comments

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@math2001
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  1. dump surfaces to files, and then compare them.
  2. check states changes as we trigger events in a sandbox (can we do that with pygame? If not, then that means that I'll have to build some annoying abstraction).
@math2001 math2001 changed the title How to test client/gui How to test the client Apr 27, 2019
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