Skip to content
This repository has been archived by the owner on Apr 26, 2024. It is now read-only.

Clean-up presence tests #16158

Merged
merged 5 commits into from Aug 22, 2023
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
1 change: 1 addition & 0 deletions changelog.d/16158.misc
@@ -0,0 +1 @@
Improve presence tests.
129 changes: 37 additions & 92 deletions tests/handlers/test_presence.py
Expand Up @@ -514,6 +514,9 @@ def test_last_active(self) -> None:


class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase):
user_id = "@test:server"
user_id_obj = UserID.from_string(user_id)

def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
self.presence_handler = hs.get_presence_handler()
self.clock = hs.get_clock()
Expand All @@ -523,61 +526,49 @@ def test_external_process_timeout(self) -> None:
we time out their syncing users presence.
"""
process_id = "1"
user_id = "@test:server"

# Notify handler that a user is now syncing.
self.get_success(
self.presence_handler.update_external_syncs_row(
process_id, user_id, True, self.clock.time_msec()
process_id, self.user_id, True, self.clock.time_msec()
)
)

# Check that if we wait a while without telling the handler the user has
# stopped syncing that their presence state doesn't get timed out.
self.reactor.advance(EXTERNAL_PROCESS_EXPIRY / 2)

state = self.get_success(
self.presence_handler.get_state(UserID.from_string(user_id))
)
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
self.assertEqual(state.state, PresenceState.ONLINE)

# Check that if the external process timeout fires, then the syncing
# user gets timed out
self.reactor.advance(EXTERNAL_PROCESS_EXPIRY)

state = self.get_success(
self.presence_handler.get_state(UserID.from_string(user_id))
)
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
self.assertEqual(state.state, PresenceState.OFFLINE)

def test_user_goes_offline_by_timeout_status_msg_remain(self) -> None:
"""Test that if a user doesn't update the records for a while
users presence goes `OFFLINE` because of timeout and `status_msg` remains.
"""
user_id = "@test:server"
status_msg = "I'm here!"

# Mark user as online
self._set_presencestate_with_status_msg(
user_id, PresenceState.ONLINE, status_msg
)
self._set_presencestate_with_status_msg(PresenceState.ONLINE, status_msg)

# Check that if we wait a while without telling the handler the user has
# stopped syncing that their presence state doesn't get timed out.
self.reactor.advance(SYNC_ONLINE_TIMEOUT / 2)

state = self.get_success(
self.presence_handler.get_state(UserID.from_string(user_id))
)
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
self.assertEqual(state.state, PresenceState.ONLINE)
self.assertEqual(state.status_msg, status_msg)

# Check that if the timeout fires, then the syncing user gets timed out
self.reactor.advance(SYNC_ONLINE_TIMEOUT)

state = self.get_success(
self.presence_handler.get_state(UserID.from_string(user_id))
)
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
# status_msg should remain even after going offline
self.assertEqual(state.state, PresenceState.OFFLINE)
self.assertEqual(state.status_msg, status_msg)
Expand All @@ -586,66 +577,51 @@ def test_user_goes_offline_manually_with_no_status_msg(self) -> None:
"""Test that if a user change presence manually to `OFFLINE`
and no status is set, that `status_msg` is `None`.
"""
user_id = "@test:server"
status_msg = "I'm here!"

# Mark user as online
self._set_presencestate_with_status_msg(
user_id, PresenceState.ONLINE, status_msg
)
self._set_presencestate_with_status_msg(PresenceState.ONLINE, status_msg)

# Mark user as offline
self.get_success(
self.presence_handler.set_state(
UserID.from_string(user_id), {"presence": PresenceState.OFFLINE}
self.user_id_obj, {"presence": PresenceState.OFFLINE}
)
)

state = self.get_success(
self.presence_handler.get_state(UserID.from_string(user_id))
)
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
self.assertEqual(state.state, PresenceState.OFFLINE)
self.assertEqual(state.status_msg, None)

def test_user_goes_offline_manually_with_status_msg(self) -> None:
"""Test that if a user change presence manually to `OFFLINE`
and a status is set, that `status_msg` appears.
"""
user_id = "@test:server"
status_msg = "I'm here!"

# Mark user as online
self._set_presencestate_with_status_msg(
user_id, PresenceState.ONLINE, status_msg
)
self._set_presencestate_with_status_msg(PresenceState.ONLINE, status_msg)

# Mark user as offline
self._set_presencestate_with_status_msg(
user_id, PresenceState.OFFLINE, "And now here."
)
self._set_presencestate_with_status_msg(PresenceState.OFFLINE, "And now here.")

def test_user_reset_online_with_no_status(self) -> None:
"""Test that if a user set again the presence manually
and no status is set, that `status_msg` is `None`.
"""
user_id = "@test:server"
status_msg = "I'm here!"

# Mark user as online
self._set_presencestate_with_status_msg(
user_id, PresenceState.ONLINE, status_msg
)
self._set_presencestate_with_status_msg(PresenceState.ONLINE, status_msg)

# Mark user as online again
self.get_success(
self.presence_handler.set_state(
UserID.from_string(user_id), {"presence": PresenceState.ONLINE}
self.user_id_obj, {"presence": PresenceState.ONLINE}
)
)

state = self.get_success(
self.presence_handler.get_state(UserID.from_string(user_id))
)
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
# status_msg should remain even after going offline
self.assertEqual(state.state, PresenceState.ONLINE)
self.assertEqual(state.status_msg, None)
Expand All @@ -654,84 +630,62 @@ def test_set_presence_with_status_msg_none(self) -> None:
"""Test that if a user set again the presence manually
and status is `None`, that `status_msg` is `None`.
"""
user_id = "@test:server"
status_msg = "I'm here!"

# Mark user as online
self._set_presencestate_with_status_msg(
user_id, PresenceState.ONLINE, status_msg
)
self._set_presencestate_with_status_msg(PresenceState.ONLINE, status_msg)

# Mark user as online and `status_msg = None`
self._set_presencestate_with_status_msg(user_id, PresenceState.ONLINE, None)
self._set_presencestate_with_status_msg(PresenceState.ONLINE, None)

def test_set_presence_from_syncing_not_set(self) -> None:
"""Test that presence is not set by syncing if affect_presence is false"""
user_id = "@test:server"
status_msg = "I'm here!"

self._set_presencestate_with_status_msg(
user_id, PresenceState.UNAVAILABLE, status_msg
)
self._set_presencestate_with_status_msg(PresenceState.UNAVAILABLE, status_msg)

self.get_success(
self.presence_handler.user_syncing(user_id, False, PresenceState.ONLINE)
self.presence_handler.user_syncing(
self.user_id, False, PresenceState.ONLINE
)
)

state = self.get_success(
self.presence_handler.get_state(UserID.from_string(user_id))
)
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
# we should still be unavailable
self.assertEqual(state.state, PresenceState.UNAVAILABLE)
# and status message should still be the same
self.assertEqual(state.status_msg, status_msg)

def test_set_presence_from_syncing_is_set(self) -> None:
"""Test that presence is set by syncing if affect_presence is true"""
user_id = "@test:server"
status_msg = "I'm here!"

self._set_presencestate_with_status_msg(
user_id, PresenceState.UNAVAILABLE, status_msg
)
self._set_presencestate_with_status_msg(PresenceState.UNAVAILABLE, status_msg)

self.get_success(
self.presence_handler.user_syncing(user_id, True, PresenceState.ONLINE)
self.presence_handler.user_syncing(self.user_id, True, PresenceState.ONLINE)
)

state = self.get_success(
self.presence_handler.get_state(UserID.from_string(user_id))
)
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
# we should now be online
self.assertEqual(state.state, PresenceState.ONLINE)

def test_set_presence_from_syncing_keeps_status(self) -> None:
"""Test that presence set by syncing retains status message"""
user_id = "@test:server"
status_msg = "I'm here!"

self._set_presencestate_with_status_msg(
user_id, PresenceState.UNAVAILABLE, status_msg
)
self._set_presencestate_with_status_msg(PresenceState.UNAVAILABLE, status_msg)

self.get_success(
self.presence_handler.user_syncing(user_id, True, PresenceState.ONLINE)
self.presence_handler.user_syncing(self.user_id, True, PresenceState.ONLINE)
)

state = self.get_success(
self.presence_handler.get_state(UserID.from_string(user_id))
)
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
# our status message should be the same as it was before
self.assertEqual(state.status_msg, status_msg)

@parameterized.expand([(False,), (True,)])
@unittest.override_config(
{
"experimental_features": {
"msc3026_enabled": True,
},
}
)
@unittest.override_config({"experimental_features": {"msc3026_enabled": True}})
def test_set_presence_from_syncing_keeps_busy(
self, test_with_workers: bool
) -> None:
Expand All @@ -741,7 +695,6 @@ def test_set_presence_from_syncing_keeps_busy(
test_with_workers: If True, check the presence state of the user by calling
/sync against a worker, rather than the main process.
"""
user_id = "@test:server"
status_msg = "I'm busy!"

# By default, we call /sync against the main process.
Expand All @@ -755,44 +708,39 @@ def test_set_presence_from_syncing_keeps_busy(
)

# Set presence to BUSY
self._set_presencestate_with_status_msg(user_id, PresenceState.BUSY, status_msg)
self._set_presencestate_with_status_msg(PresenceState.BUSY, status_msg)

# Perform a sync with a presence state other than busy. This should NOT change
# our presence status; we only change from busy if we explicitly set it via
# /presence/*.
self.get_success(
worker_to_sync_against.get_presence_handler().user_syncing(
user_id, True, PresenceState.ONLINE
self.user_id, True, PresenceState.ONLINE
)
)

# Check against the main process that the user's presence did not change.
state = self.get_success(
self.presence_handler.get_state(UserID.from_string(user_id))
)
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
# we should still be busy
self.assertEqual(state.state, PresenceState.BUSY)

def _set_presencestate_with_status_msg(
self, user_id: str, state: str, status_msg: Optional[str]
self, state: str, status_msg: Optional[str]
) -> None:
"""Set a PresenceState and status_msg and check the result.

Args:
user_id: User for that the status is to be set.
state: The new PresenceState.
status_msg: Status message that is to be set.
"""
self.get_success(
self.presence_handler.set_state(
UserID.from_string(user_id),
self.user_id_obj,
{"presence": state, "status_msg": status_msg},
)
)

new_state = self.get_success(
self.presence_handler.get_state(UserID.from_string(user_id))
)
new_state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
self.assertEqual(new_state.state, state)
self.assertEqual(new_state.status_msg, status_msg)

Expand Down Expand Up @@ -952,9 +900,6 @@ def test_partially_clear_queue(self) -> None:
self.assertEqual(upto_token, now_token)
self.assertFalse(limited)

expected_rows = [
(2, ("dest3", "@user3:test")),
]
self.assertCountEqual(rows, [])

prev_token = self.queue.get_current_token(self.instance_name)
Expand Down