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Updated the changelog and release notes
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================================ | ||
Release notes for version 0.63.0 | ||
Release notes for version 0.64.0 | ||
================================ | ||
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.. _OGLplus: http://oglplus.org/ | ||
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Overview | ||
======== | ||
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This release of `OGLplus`_ brings brings fixes to several bugs and compiler warnings, changes to internal implementation details and wrappers for shader storage buffer objects. | ||
This release of `OGLplus`_ brings new overloads of the GPU program build functions, which allow deferred handling of errors, updates in the examples and documentation. | ||
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Changes | ||
------- | ||
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- The ``ShaderStorageBlock`` class and related functionality was added. | ||
- The ``DeferredHandler`` and the ``Outcome<T>`` classes, which allow to defer and/or cancel calling of error handlers were added. | ||
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- Bugs in the ``Cloud`` and ``BrushedMetal`` image generators were fixed. | ||
- New overloads of ``Shader::Compile``, ``Shader::CompileInclude``, ``Program::Link`` and ``Program::Validate`` and ``ProgramPipeline::Validate``, which return ``Outcome<T>`` instead of handling errors eagerly were added. | ||
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- Some compiler warnings were silenced. | ||
- Some of the examples were changes to show the usage of the new features. | ||
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- Several other minor changes were made to the internals. | ||
- Some of the examples were changed to use GLSL 120/130/140/150 in order to support GL implementations which don't implement higher GLSL versions. | ||
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- A bug in the ``PathCommandNV`` enumeration was fixed. | ||
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