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Thanks for the suggestion, I will try to incorporate it eventually (as well as crt-royale), both of these shaders use some features that ShaderGlass' back-end doesn't support yet.
Thanks for the suggestion, I will try to incorporate it eventually (as well as crt-royale), both of these shaders use some features that ShaderGlass' back-end doesn't support yet.
That would be awesome. The HSM Mega Bezel shader is my favorite by far, and being able to use it on any Windows game - including PCem running Windows 98 or the NEC PC 98 emulators, would be amazing.
Hello,
Any chance you'd port these amazing shaders?
More information here.
Here's how they looks like:
Thanks!
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