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Offboard example (#116)
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Offboard velocity control is demonstrated using
* Local NED co-ordinates
* Body co-ordinates
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Shakthi Prashanth authored and julianoes committed Oct 20, 2017
1 parent f96c303 commit ce714f5
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5 changes: 5 additions & 0 deletions .gitignore
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**/install
**/logs
.vscode
# aut-generated files (below) from Qt Creator
*.config
*.creator
*.files
*.includes
39 changes: 39 additions & 0 deletions example/offboard_velocity/CMakeLists.txt
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cmake_minimum_required(VERSION 2.8.12)

project(offboard)

if(NOT MSVC)
add_definitions("-std=c++11 -Wall -Wextra -Werror")
else()
add_definitions("-std=c++11 -WX -W2")
set(platform_libs "Ws2_32.lib")
endif()

# Add DEBUG define for Debug target
set(CMAKE_CXX_FLAGS_DEBUG "-DDEBUG")

# This finds thread libs on Linux, Mac, and Windows.
find_package(Threads REQUIRED)

# Not needed if DroneCore installed system-wide
include_directories(
${CMAKE_SOURCE_DIR}/../../install/include
)

add_executable(offboard
offboard_velocity.cpp
)

# Not needed if DroneCore installed system-wide
if(WINDOWS)
set(dronecore_lib "${CMAKE_SOURCE_DIR}/../../install/lib/dronecore.lib")
else()
set(dronecore_lib "${CMAKE_SOURCE_DIR}/../../install/lib/libdronecore.a")
endif()

target_link_libraries(offboard
${dronecore_lib} # Remove/comment out this line if DroneCore used locally
# dronecore # Uncomment/add this line if DroneCore installed system-wide
${CMAKE_THREAD_LIBS_INIT}
${platform_libs}
)
266 changes: 266 additions & 0 deletions example/offboard_velocity/offboard_velocity.cpp
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/**
* @file offboard_velocity.cpp
* @brief Example that demonstrates offboard velocity control in local NED and body coordinates
* @author Author: Julian Oes <julian@oes.ch>, Shakthi Prashanth <shakthi.prashanth.m@intel.com>
* @date 2017-10-17
*/

#include <iostream>
#include <cmath>
#include <thread>
#include <chrono>
#include <dronecore/dronecore.h>

using namespace dronecore;
using std::this_thread::sleep_for;
using std::chrono::milliseconds;
using std::chrono::seconds;

#define ERROR_CONSOLE_TEXT "\033[31m" //Turn text on console red
#define TELEMETRY_CONSOLE_TEXT "\033[34m" //Turn text on console blue
#define NORMAL_CONSOLE_TEXT "\033[0m" //Restore normal console colour

// Handles Action's result
inline void action_error_exit(Action::Result result, const std::string &message)
{
if (result != Action::Result::SUCCESS) {
std::cerr << ERROR_CONSOLE_TEXT << message << Action::result_str(
result) << NORMAL_CONSOLE_TEXT << std::endl;
exit(EXIT_FAILURE);
}
}

// Handles Offboard's result
inline void offboard_error_exit(Offboard::Result result, const std::string &message)
{
if (result != Offboard::Result::SUCCESS) {
std::cerr << ERROR_CONSOLE_TEXT << message << Offboard::result_str(
result) << NORMAL_CONSOLE_TEXT << std::endl;
exit(EXIT_FAILURE);
}
}

// Handles connection result
inline void connection_error_exit(DroneCore::ConnectionResult result, const std::string &message)
{
if (result != DroneCore::ConnectionResult::SUCCESS) {
std::cerr << ERROR_CONSOLE_TEXT << message
<< DroneCore::connection_result_str(result)
<< NORMAL_CONSOLE_TEXT << std::endl;
exit(EXIT_FAILURE);
}
}

// Logs during Offboard control
inline void offboard_log(const std::string &offb_mode, const std::string msg)
{
std::cout << "[" << offb_mode << "]" << msg << std::endl;
}

/**
* @name connected device
* @brief Does Offboard control using NED co-ordinates
* returns true if everything went well in Offboard control, exits with a log otherwise.
**/
bool offb_ctrl_ned(Device &device)
{
const std::string offb_mode = "NED";
// Send it once before starting offboard, otherwise it will be rejected.
device.offboard().set_velocity_ned({0.0f, 0.0f, 0.0f, 0.0f});
offboard_log(offb_mode, " Sent Null velocity command once before starting OFFBOARD");

Offboard::Result offboard_result = device.offboard().start();
offboard_error_exit(offboard_result, "Offboard start failed");
offboard_log(offb_mode, " OFFBOARD started");
sleep_for(seconds(1));

// Let yaw settle.
offboard_log(offb_mode, " Let yaw settle...");
for (unsigned i = 0; i < 100; ++i) {
device.offboard().set_velocity_ned({0.0f, 0.0f, 0.0f, 90.0f});
sleep_for(milliseconds(10));
}
offboard_log(offb_mode, " Done...");
sleep_for(seconds(5));

{
const float step_size = 0.01f;
const float one_cycle = 2.0f * (float)M_PI;
const unsigned steps = (unsigned)(one_cycle / step_size);

offboard_log(offb_mode, " Go right & oscillate");
for (unsigned i = 0; i < steps; ++i) {
float vx = 5.0f * sinf(i * step_size);
device.offboard().set_velocity_ned({vx, 0.0f, 0.0f, 90.0f});
sleep_for(milliseconds(10));
}
}
offboard_log(offb_mode, " Done...");
// NOTE: Use sleep_for() after each velocity-ned command to closely monitor their behaviour.

offboard_log(offb_mode, " Turn clock-wise 270 deg");
for (unsigned i = 0; i < 400; ++i) {
device.offboard().set_velocity_ned({0.0f, 0.0f, 0.0f, 270.0f});
sleep_for(milliseconds(10));
}
offboard_log(offb_mode, " Done");

offboard_log(offb_mode, " Go UP 2 m/s, Turn clock-wise 180 deg");
for (unsigned i = 0; i < 400; ++i) {
device.offboard().set_velocity_ned({0.0f, 0.0f, -2.0f, 180.0f});
sleep_for(milliseconds(10));
}
offboard_log(offb_mode, " Done...");

offboard_log(offb_mode, " Turn clock-wise 90 deg");
for (unsigned i = 0; i < 400; ++i) {
device.offboard().set_velocity_ned({0.0f, 0.0f, 0.0f, 90.0f});
sleep_for(milliseconds(10));
}
offboard_log(offb_mode, " Done...");

offboard_log(offb_mode, " Go DOWN 1.0 m/s");
for (unsigned i = 0; i < 400; ++i) {
device.offboard().set_velocity_ned({0.0f, 0.0f, 1.0f, 0.0f});
sleep_for(milliseconds(10));
}
offboard_log(offb_mode, " Done...");

// Now, stop offboard mode.
offboard_result = device.offboard().stop();
offboard_error_exit(offboard_result, "Offboard stop failed: ");
offboard_log(offb_mode, " OFFBOARD stopped");

return true;
}

/**
* @name connected device
* @brief Does Offboard control using BODY co-ordinates
* returns true if everything went well in Offboard control, exits with a log otherwise.
*/
bool offb_ctrl_body(Device &device)
{
const std::string offb_mode = "BODY";

device.offboard().set_velocity_body({0.0f, 0.0f, 0.0f, 0.0f});
offboard_log(offb_mode, " Sent once before starting OFFBOARD");

Offboard::Result offboard_result = device.offboard().start();
offboard_error_exit(offboard_result, "Offboard start failed: ");
offboard_log(offb_mode, " OFFBOARD started");

// Turn around yaw and climb
offboard_log(offb_mode, " Turn around yaw & climb");
for (unsigned i = 0; i < 200; ++i) {
device.offboard().set_velocity_body({0.0f, 0.0f, -1.0f, 60.0f});
sleep_for(milliseconds(10));
}

// Turn back
offboard_log(offb_mode, " Turn back");
for (unsigned i = 0; i < 200; ++i) {
device.offboard().set_velocity_body({0.0f, 0.0f, 0.0f, -60.0f});
sleep_for(milliseconds(10));
}

// Wait for a bit
offboard_log(offb_mode, " Wait for a bit");
for (unsigned i = 0; i < 200; ++i) {
device.offboard().set_velocity_body({0.0f, 0.0f, 0.0f, 0.0f});
sleep_for(milliseconds(10));
}
// NOTE: Use sleep_for() after each velocity-ned command to closely monitor their behaviour.

// Fly a circle
offboard_log(offb_mode, " Fly a circle");
for (unsigned i = 0; i < 500; ++i) {
device.offboard().set_velocity_body({5.0f, 0.0f, 0.0f, 60.0f});
sleep_for(milliseconds(10));
}

// Wait for a bit
offboard_log(offb_mode, " Wait for a bit");
for (unsigned i = 0; i < 500; ++i) {
device.offboard().set_velocity_body({0.0f, 0.0f, 0.0f, 0.0f});
sleep_for(milliseconds(10));
}

// Fly a circle sideways
offboard_log(offb_mode, " Fly a circle sideways...");
for (unsigned i = 0; i < 500; ++i) {
device.offboard().set_velocity_body({0.0f, -5.0f, 0.0f, 60.0f});
sleep_for(milliseconds(10));
}

// Wait for a bit
offboard_log(offb_mode, " Wait for a bit");
for (unsigned i = 0; i < 500; ++i) {
device.offboard().set_velocity_body({0.0f, 0.0f, 0.0f, 0.0f});
sleep_for(milliseconds(10));
}

// Now, stop offboard mode.
offboard_result = device.offboard().stop();
offboard_error_exit(offboard_result, "Offboard stop failed: ");
offboard_log(offb_mode, " OFFBOARD stopped");

return true;
}

int main(int, char **)
{
DroneCore dc;

// add udp connection
DroneCore::ConnectionResult conn_result = dc.add_udp_connection();
connection_error_exit(conn_result, "Connection failed");

// Wait for the device to connect via heartbeat
while (!dc.is_connected()) {
std::cout << "Wait for device to connect via heartbeat" << std::endl;
sleep_for(seconds(1));
}

// Device got connected...
Device &device = dc.device();

while (!device.telemetry().health_all_ok()) {
std::cout << "Waiting for device to be ready" << std::endl;
sleep_for(seconds(1));
}
std::cout << "Device is ready" << std::endl;

// Arm
Action::Result arm_result = device.action().arm();
action_error_exit(arm_result, "Arming failed");
std::cout << "Armed" << std::endl;

// Takeoff
Action::Result takeoff_result = device.action().takeoff();
action_error_exit(takeoff_result, "Takeoff failed");
std::cout << "In Air..." << std::endl;
sleep_for(seconds(5));

// using LOCAL NED co-ordinates
bool ret = offb_ctrl_ned(device);
if (ret == false) {
return EXIT_FAILURE;
}
std::cout << "---------------------------" << std::endl;

// using BODY NED co-ordinates
ret = offb_ctrl_body(device);
if (ret == false) {
return EXIT_FAILURE;
}

const Action::Result land_result = device.action().land();
action_error_exit(land_result, "Landing failed");

// We are relying on auto-disarming but let's keep watching the telemetry for a bit longer.
sleep_for(seconds(10));
std::cout << "Landed" << std::endl;

return EXIT_SUCCESS;
}

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