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condition.go
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condition.go
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package app
import (
"context"
"net/url"
"github.com/maxence-charriere/go-app/v7/pkg/errors"
)
// Condition represents a control structure that displays nodes depending on a
// given expression.
type Condition interface {
UI
// ElseIf sets the condition with the given nodes if previous expressions
// were not met and given expression is true.
ElseIf(expr bool, elems ...UI) Condition
// Else sets the condition with the given UI elements if previous
// expressions were not met.
Else(elems ...UI) Condition
}
// If returns a condition that filters the given elements according to the given
// expression.
func If(expr bool, elems ...UI) Condition {
if !expr {
elems = nil
}
return condition{
body: FilterUIElems(elems...),
satisfied: expr,
}
}
type condition struct {
body []UI
satisfied bool
}
func (c condition) ElseIf(expr bool, elems ...UI) Condition {
if c.satisfied {
return c
}
if expr {
c.body = FilterUIElems(elems...)
c.satisfied = expr
}
return c
}
func (c condition) Else(elems ...UI) Condition {
return c.ElseIf(true, elems...)
}
func (c condition) Kind() Kind {
return Selector
}
func (c condition) JSValue() Value {
return nil
}
func (c condition) Mounted() bool {
return false
}
func (c condition) name() string {
return "if.else"
}
func (c condition) self() UI {
return c
}
func (c condition) setSelf(UI) {
}
func (c condition) context() context.Context {
return nil
}
func (c condition) attributes() map[string]string {
return nil
}
func (c condition) eventHandlers() map[string]eventHandler {
return nil
}
func (c condition) parent() UI {
return nil
}
func (c condition) setParent(UI) {
}
func (c condition) children() []UI {
return c.body
}
func (c condition) mount() error {
return errors.New("condition is not mountable").
Tag("name", c.name()).
Tag("kind", c.Kind())
}
func (c condition) dismount() {
}
func (c condition) update(UI) error {
return errors.New("condition cannot be updated").
Tag("name", c.name()).
Tag("kind", c.Kind())
}
func (c condition) onNav(*url.URL) {
}
func (c condition) onAppUpdate() {
}
func (c condition) onAppResize() {
}