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Improper handling of captured stones (server) #26
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I think you figured out the root cause in #27. I'm going to close this bug as a dupe for now |
Update: The x,y swap and described in #27 was probably the cause.
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In a recent game, I was able to play over several stones that were captured by BetaGo as well as several stones that I captured from BetaGo without any error. |
After you capture an area with the other player's stones (white), the board looks like this:
However, if you click in it, it places a stone but, instead of proceeding normally, you end up playing for white for several moves (and can only play where white is allowed to go)!!!
Traceback always looks something like this:
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