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This repository has been archived by the owner on Jun 13, 2019. It is now read-only.
I am expecting the DQN was there to improve the "dice guess", so over time, the max loose streak will be lower down (i.e. lower down the min. satoish required to start)
But after running for 2 millions round. I do not actually seeing significant change
Is my understanding correct?
If so, when should we expect the improvement?
The text was updated successfully, but these errors were encountered:
yup, theoretically, this could be an indication that there is no advantage to be gained by using MA OR the ReinforceJS mathematical equations aren't capable of beating the randomness of provably fair OR we(me) from start are using the wrong "inputs" to try and get a MA algorithm to find a pattern... I'm leaning on the first one.
I am expecting the DQN was there to improve the "dice guess", so over time, the max loose streak will be lower down (i.e. lower down the min. satoish required to start)
But after running for 2 millions round. I do not actually seeing significant change
Is my understanding correct?
If so, when should we expect the improvement?
The text was updated successfully, but these errors were encountered: